SceneMainLoop -> SceneTree

-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
This commit is contained in:
Juan Linietsky
2014-11-05 21:20:42 -03:00
parent d14baf6e41
commit 0dbedd18fc
168 changed files with 1534 additions and 1310 deletions

View File

@ -42,7 +42,7 @@ void Range::Shared::emit_value_changed() {
for (Set<Range*>::Element *E=owners.front();E;E=E->next()) {
Range *r=E->get();
if (!r->is_inside_scene())
if (!r->is_inside_tree())
continue;
r->_value_changed_notify();
}
@ -59,7 +59,7 @@ void Range::Shared::emit_changed() {
for (Set<Range*>::Element *E=owners.front();E;E=E->next()) {
Range *r=E->get();
if (!r->is_inside_scene())
if (!r->is_inside_tree())
continue;
r->_changed_notify();
}