SceneMainLoop -> SceneTree

-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
This commit is contained in:
Juan Linietsky
2014-11-05 21:20:42 -03:00
parent d14baf6e41
commit 0dbedd18fc
168 changed files with 1534 additions and 1310 deletions

View File

@ -928,7 +928,7 @@ void OS_Windows::process_joysticks() {
if ( (joysticks[i].last_buttons & (1<<j)) != (jinfo.dwButtons & (1<<j)) ) {
ievent.joy_button.button_index = _pc_joystick_get_native_button(j);
ievent.joy_button.button_index = j; //_pc_joystick_get_native_button(j);
ievent.joy_button.pressed = jinfo.dwButtons & 1<<j;
ievent.ID = ++last_id;
input->parse_input_event(ievent);