SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
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@ -928,7 +928,7 @@ void OS_Windows::process_joysticks() {
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if ( (joysticks[i].last_buttons & (1<<j)) != (jinfo.dwButtons & (1<<j)) ) {
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ievent.joy_button.button_index = _pc_joystick_get_native_button(j);
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ievent.joy_button.button_index = j; //_pc_joystick_get_native_button(j);
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ievent.joy_button.pressed = jinfo.dwButtons & 1<<j;
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ievent.ID = ++last_id;
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input->parse_input_event(ievent);
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