Fixing input strength and the impossibility to erase action events
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@ -55,7 +55,7 @@ private:
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mutable Map<StringName, Action> input_map;
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List<Ref<InputEvent> >::Element *_find_event(Action p_action, const Ref<InputEvent> &p_event, bool *p_pressed = NULL, float *p_strength = NULL) const;
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List<Ref<InputEvent> >::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed = NULL, float *p_strength = NULL) const;
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Array _get_action_list(const StringName &p_action);
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Array _get_actions();
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