Infer shader type based on edited node

This commit is contained in:
kobewi
2021-09-17 16:35:24 +02:00
parent 0bf3204d89
commit 07065d67e1
8 changed files with 54 additions and 9 deletions

View File

@ -156,6 +156,7 @@ class EditorShaderPicker : public EditorResourcePicker {
};
ShaderMaterial *edited_material = nullptr;
int preferred_mode = -1;
public:
virtual void set_create_options(Object *p_menu_node) override;
@ -163,6 +164,7 @@ public:
void set_edited_material(ShaderMaterial *p_material);
ShaderMaterial *get_edited_material() const;
void set_preferred_mode(int p_preferred_mode);
EditorShaderPicker();
};