Remove empty bind_methods()

This commit is contained in:
kobewi
2024-08-15 07:53:08 +02:00
parent 33c30b9e63
commit 065dd099dd
76 changed files with 0 additions and 347 deletions

View File

@ -2114,9 +2114,6 @@ Error FBXDocument::_parse(Ref<FBXState> p_state, String p_path, Ref<FileAccess>
return OK;
}
void FBXDocument::_bind_methods() {
}
Node *FBXDocument::generate_scene(Ref<GLTFState> p_state, float p_bake_fps, bool p_trimming, bool p_remove_immutable_tracks) {
Ref<FBXState> state = p_state;
ERR_FAIL_COND_V(state.is_null(), nullptr);

View File

@ -61,9 +61,6 @@ public:
PackedByteArray generate_buffer(Ref<GLTFState> p_state) override;
Error write_to_filesystem(Ref<GLTFState> p_state, const String &p_path) override;
protected:
static void _bind_methods();
private:
String _get_texture_path(const String &p_base_directory, const String &p_source_file_path) const;
void _process_uv_set(PackedVector2Array &uv_array);