Remove empty bind_methods()
This commit is contained in:
@ -2114,9 +2114,6 @@ Error FBXDocument::_parse(Ref<FBXState> p_state, String p_path, Ref<FileAccess>
|
||||
return OK;
|
||||
}
|
||||
|
||||
void FBXDocument::_bind_methods() {
|
||||
}
|
||||
|
||||
Node *FBXDocument::generate_scene(Ref<GLTFState> p_state, float p_bake_fps, bool p_trimming, bool p_remove_immutable_tracks) {
|
||||
Ref<FBXState> state = p_state;
|
||||
ERR_FAIL_COND_V(state.is_null(), nullptr);
|
||||
|
||||
@ -61,9 +61,6 @@ public:
|
||||
PackedByteArray generate_buffer(Ref<GLTFState> p_state) override;
|
||||
Error write_to_filesystem(Ref<GLTFState> p_state, const String &p_path) override;
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
private:
|
||||
String _get_texture_path(const String &p_base_directory, const String &p_source_file_path) const;
|
||||
void _process_uv_set(PackedVector2Array &uv_array);
|
||||
|
||||
Reference in New Issue
Block a user