Initialize class variables with default values in scene/ [1/2]

This commit is contained in:
Rafał Mikrut
2021-02-07 22:29:31 +01:00
parent 57e2822a05
commit 003bb8e1a8
139 changed files with 871 additions and 1652 deletions

View File

@ -37,13 +37,13 @@ class VelocityTracker3D : public Reference {
GDCLASS(VelocityTracker3D, Reference);
struct PositionHistory {
uint64_t frame;
uint64_t frame = 0;
Vector3 position;
};
bool physics_step;
bool physics_step = false;
Vector<PositionHistory> position_history;
int position_history_len;
int position_history_len = 0;
protected:
static void _bind_methods();