Initialize class variables with default values in scene/ [1/2]
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@ -240,7 +240,7 @@ bool PathFollow2D::get_cubic_interpolation() const {
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void PathFollow2D::_validate_property(PropertyInfo &property) const {
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if (property.name == "offset") {
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float max = 10000;
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float max = 10000.0;
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if (path && path->get_curve().is_valid()) {
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max = path->get_curve()->get_baked_length();
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}
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