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godot/modules/msdfgen/config.py

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Makes FontData importable resource. Adds multi-channel SDF font texture generation and rendering support. Adds per-font oversampling support. Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading. Adds BMFont binary format and outline support.
2020-12-27 15:30:33 +02:00
def can_build(env, platform):
[Scons] Implement module dependency sorting. Modules can now call: env.module_add_dependencies(name: str, deps: list, optional: bool) To add required or optional dependencies during the "can_build" step. Required dependencies will be checked and the module will be not be enabled when they are missing, printing a warning to notify the user.
2022-08-04 19:11:01 +02:00
env.module_add_dependencies("msdfgen", ["freetype"])
return True
Makes FontData importable resource. Adds multi-channel SDF font texture generation and rendering support. Adds per-font oversampling support. Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading. Adds BMFont binary format and outline support.
2020-12-27 15:30:33 +02:00
def configure(env):
pass
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