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b400c69cd487f70d8164dd5550eb994253d359d6
godot/tools/editor/editor_scale.h

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-Some fixes to OSX retina scaling for window functions -Implemented HiDPI detection and support for Godot Editor!
2016-05-30 00:28:29 -03:00
#ifndef EDITOR_SCALE_H
#define EDITOR_SCALE_H
-Added VeryLowDPI and MidDPI modes to Godot editor. -Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-13 11:05:47 -03:00
void editor_set_scale(float p_scale);
float editor_get_scale();
-Some fixes to OSX retina scaling for window functions -Implemented HiDPI detection and support for Godot Editor!
2016-05-30 00:28:29 -03:00
-Added VeryLowDPI and MidDPI modes to Godot editor. -Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-13 11:05:47 -03:00
#define EDSCALE (editor_get_scale())
-Some fixes to OSX retina scaling for window functions -Implemented HiDPI detection and support for Godot Editor!
2016-05-30 00:28:29 -03:00
#endif // EDITOR_SCALE_H
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