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0168709978154a89f137b44f33647e5d28a46250
godot/modules/gdnavigation/config.py

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SCons: Pass env to modules can_build method This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not.
2018-05-30 19:11:33 +02:00
def can_build(env, platform):
- Integrated NavigationServer and Navigation2DServer. - Added Navigation Agents and Obstacles. - Integrated Collision Avoidance. This work has been kindly sponsored by IMVU.
2020-01-10 12:22:34 +01:00
return True
Recast integration.
2017-02-28 12:10:29 +00:00
def configure(env):
pass
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