Logo
Explore Help
Sign In
seedlingattempt/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
4.1
godot/modules/multiplayer/config.py

20 lines
295 B
Python
Raw Permalink Normal View History

[Net] Modularize multiplayer, expose MultiplayerAPI to extensions. - RPC configurations are now dictionaries. - Script.get_rpc_methods renamed to Script.get_rpc_config. - Node.rpc[_id] and Callable.rpc now return an Error. - Refactor MultiplayerAPI to allow extension. - New MultiplayerAPI.rpc method with Array argument (for scripts). - Move the default MultiplayerAPI implementation to a module.
2022-07-12 23:12:42 +02:00
def can_build(env, platform):
return True
def configure(env):
pass
def get_doc_classes():
return [
"SceneReplicationConfig",
"SceneMultiplayer",
"MultiplayerSpawner",
"MultiplayerSynchronizer",
]
def get_doc_path():
return "doc_classes"
Reference in New Issue Copy Permalink
Powered by Gitea Version: 1.24.1 Page: 198ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API