/*************************************************************************/
/*  shortcut.h                                                           */
/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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#ifndef SHORTCUT_H
#define SHORTCUT_H

#include "core/os/input_event.h"
#include "core/resource.h"

class ShortCut : public Resource {

	GDCLASS(ShortCut, Resource);

	Ref<InputEvent> shortcut;

protected:
	static void _bind_methods();

public:
	void set_shortcut(const Ref<InputEvent> &p_shortcut);
	Ref<InputEvent> get_shortcut() const;
	bool is_shortcut(const Ref<InputEvent> &p_event) const;
	bool is_valid() const;

	String get_as_text() const;

	ShortCut();
};

#endif // SHORTCUT_H
