Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
feb54d0ed746292c383571a50a33ff4f218151fc
godot/modules/csg
History
Aaron Franke aeb7075628 Replace vector == and is_zero_approx(distance) with is_equal_approx
Internal changes only
2019-10-14 16:47:42 -04:00
..
doc_classes
doc: Sync classref with current source
2019-07-15 20:45:30 +02:00
icons
Add support for creating editor icons per module
2019-06-28 23:42:26 +03:00
config.py
…
csg_gizmos.cpp
Added skin support and simplified APIs to override bone position.
2019-09-18 19:46:32 -03:00
csg_gizmos.h
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
csg_shape.cpp
Merge pull request #32051 from qarmin/some_error_explanation
2019-09-25 11:51:54 +02:00
csg_shape.h
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
csg.cpp
Replace vector == and is_zero_approx(distance) with is_equal_approx
2019-10-14 16:47:42 -04:00
csg.h
…
register_types.cpp
…
register_types.h
…
SCsub
…
Powered by Gitea Version: 1.24.1 Page: 1585ms Template: 82ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API