This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
fd08e35cd3e4b4dccf362aee2cf982cecd2dac98
godot
/
core
/
input
History
Fredia Huya-Kouadio
07af84689f
Follow up to
https://github.com/godotengine/godot/pull/76399
to fix input ANR in the Godot Android editor
...
(cherry picked from commit
367061cf9c
)
2023-05-12 12:12:05 +02:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2023-02-27 15:59:50 +01:00
godotcontrollerdb.txt
Added guide button to controller db, changed to use secret XInput function.
2023-04-07 17:44:38 +02:00
input_builders.py
…
input_enums.h
Fix mouse-button-mask on button release in unit test
2023-02-08 01:17:40 +01:00
input_event.cpp
Use physical shortcuts for freelook navigation in the editor
2023-04-07 17:44:36 +02:00
input_event.h
Use physical shortcuts for freelook navigation in the editor
2023-04-07 17:44:36 +02:00
input_map.cpp
[macOS] Replace all
Alt/Option+Letter/Number
default shortcuts to avoid conflicts with special character input.
2023-02-20 22:02:47 +02:00
input_map.h
…
input.cpp
Follow up to
https://github.com/godotengine/godot/pull/76399
to fix input ANR in the Godot Android editor
2023-05-12 12:12:05 +02:00
input.h
Merge pull request
#64423
from RandomShaper/safe_input_synth
2023-01-31 15:56:43 +01:00
SCsub
…
shortcut.cpp
…
shortcut.h
…