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f392a9c4f81e6ea5f55c3fa7af0ca94de44ce463
godot/platform/android/export
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Fredia Huya-Kouadio 136b7f9c52 Preserve the output from the gradle build command
Updates `EditorNode#execute_and_show_output(...)` to return the output of the executed command.
2023-11-12 12:07:04 +01:00
..
export_plugin.cpp
Preserve the output from the gradle build command
2023-11-12 12:07:04 +01:00
export_plugin.h
Re-architect how Android plugins are packaged and handled at export time
2023-07-18 19:14:53 +02:00
export.cpp
Replace the use of the ANDROID_SDK_ROOT env variable with ANDROID_HOME as the former is deprecated.
2023-11-01 15:50:10 -07:00
export.h
[Export] Add readable descriptions and validation warnings to the export options.
2023-04-19 08:35:59 +03:00
godot_plugin_config.cpp
Re-architect how Android plugins are packaged and handled at export time
2023-07-18 19:14:53 +02:00
godot_plugin_config.h
Re-architect how Android plugins are packaged and handled at export time
2023-07-18 19:14:53 +02:00
gradle_export_util.cpp
Add export setting to control whether to show the Godot app in the app library
2023-08-13 09:54:10 -04:00
gradle_export_util.h
Clean up the XR features parameters from core
2023-07-18 19:14:53 +02:00
logo.svg
SCons: Move platform logo/run icon to export folder
2023-06-20 13:16:37 +02:00
run_icon.svg
SCons: Move platform logo/run icon to export folder
2023-06-20 13:16:37 +02:00
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