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e68b171aaa4ee968d42e847bdcd2ddd22abd5502
godot
/
core
/
string
History
…
..
alt_codes.h
…
char_range.inc
…
char_utils.h
…
fuzzy_search.cpp
…
fuzzy_search.h
…
locales.h
…
node_path.cpp
…
node_path.h
Make conversions from
NodePath
to
String
explicit.
2025-06-11 16:50:27 +02:00
optimized_translation.cpp
Rename
String::resize
to
resize_uninitialized
, to better communicate to callers that new characters must be initialized.
2025-06-11 18:13:02 +02:00
optimized_translation.h
…
print_string.cpp
…
print_string.h
Change "reserve called with a capacity smaller than the current size" error message to a verbose message.
2025-09-23 20:02:40 +02:00
SCsub
…
string_buffer.h
Change "reserve called with a capacity smaller than the current size" error message to a verbose message.
2025-09-23 20:02:40 +02:00
string_builder.cpp
…
string_builder.h
…
string_name.cpp
…
string_name.h
…
translation_domain.cpp
…
translation_domain.h
…
translation_po.cpp
…
translation_po.h
…
translation_server.compat.inc
…
translation_server.cpp
Remove an unnecessarily include of main/ code from core/
2025-07-09 19:09:11 -07:00
translation_server.h
…
translation.cpp
Don't update scene tree when calling
Translation::set_locale()
2025-05-27 09:34:58 +08:00
translation.h
…
ucaps.h
…
ustring.cpp
…
ustring.h
…