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e2b66cacf78ae39b94df748e9740b98a1f011e77
godot
/
platform
/
javascript
History
Rémi Verschelde
e2b66cacf7
Merge pull request
#18020
from bruvzg/input_fix_non_latin_and_add_hw_scancodes
...
Fix non-latin layout scancodes on Linux, adds access to physical scancodes.
2020-03-01 23:00:42 +01:00
..
api
…
export
Reimplement Mutex with C++'s <mutex>
2020-02-26 20:40:10 +01:00
audio_driver_javascript.cpp
…
audio_driver_javascript.h
…
detect.py
…
dom_keys.inc
Rename
scancode
to
keycode
.
2020-02-25 12:30:33 +02:00
engine.js
…
http_client_javascript.cpp
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
http_client.h.inc
…
http_request.h
…
http_request.js
Fix some URLs to use HTTPS when available
2020-01-29 02:48:10 +01:00
id_handler.js
…
javascript_eval.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
javascript_main.cpp
…
logo.png
…
os_javascript.cpp
Rename
scancode
to
keycode
.
2020-02-25 12:30:33 +02:00
os_javascript.h
Remove incomplete battery status/power API
2020-02-14 13:43:32 +01:00
platform_config.h
…
pre.js
…
run_icon.png
…
SCsub
…