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d54f2ad7cac0f15c757ace54ad209fcedb3053bf
godot
/
modules
/
visual_script
History
Aaron Franke
d54f2ad7ca
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
..
doc_classes
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
icons
…
config.py
…
register_types.cpp
Rename VisualScriptEditor singleton to VisualScriptCustomNodes
2021-09-14 11:31:01 +02:00
register_types.h
…
SCsub
…
visual_script_builtin_funcs.cpp
…
visual_script_builtin_funcs.h
…
visual_script_editor.cpp
Fix incorrect call of
_center_on_node
in VisualScript editor
2021-09-18 10:58:28 +03:00
visual_script_editor.h
Added status bar and toggle scripts panel button to EditorHelp/VScripts
2021-09-15 11:35:03 +03:00
visual_script_expression.cpp
…
visual_script_expression.h
…
visual_script_flow_control.cpp
…
visual_script_flow_control.h
…
visual_script_func_nodes.cpp
…
visual_script_func_nodes.h
…
visual_script_nodes.cpp
[Net] Move multiplayer to core subdir, split RPCManager.
2021-09-07 11:14:30 +02:00
visual_script_nodes.h
[Net] Move multiplayer to core subdir, split RPCManager.
2021-09-07 11:14:30 +02:00
visual_script_property_selector.cpp
…
visual_script_property_selector.h
…
visual_script_yield_nodes.cpp
…
visual_script_yield_nodes.h
…
visual_script.cpp
[Net] Move multiplayer to core subdir, split RPCManager.
2021-09-07 11:14:30 +02:00
visual_script.h
[Net] Move multiplayer to core subdir, split RPCManager.
2021-09-07 11:14:30 +02:00