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c7b701dfd2fc4fe85f5b0f4e94a4faabda8dd375
godot/scene
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Rémi Verschelde 100f50b7df Control/Light2D: Preventing setting 0 as scale as for Node2D
Triggers errors in `Transform2D::affine_invert()`.

Fixes #26510.
Fixes https://github.com/godotengine/godot/issues/24997#issuecomment-457951639.
2020-01-13 12:20:15 +01:00
..
2d
Control/Light2D: Preventing setting 0 as scale as for Node2D
2020-01-13 12:20:15 +01:00
3d
Added function to expose floor normal, useful to correctly calculate player velocity.
2020-01-10 14:58:19 +01:00
animation
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
debugger
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
gui
Control/Light2D: Preventing setting 0 as scale as for Node2D
2020-01-13 12:20:15 +01:00
main
Don't show conf warning if script is not tool
2020-01-07 21:28:16 +01:00
resources
Merge pull request #33817 from Chaosus/vs_fresnel
2020-01-08 12:15:46 +03:00
register_scene_types.cpp
Fix AnimationTree not available when compiled with disable_3d
2020-01-07 00:04:30 -03:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
Implement game camera override
2019-10-23 02:51:32 +01:00
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