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c2d72a691f7b090b56b0bc00a00a01c6d40c7eb8
godot
/
thirdparty
/
misc
History
Rémi Verschelde
9cb3a16a8e
Merge pull request
#91014
from DeeJayLSP/qoa-wav-playback
...
Add QOA (Quite OK Audio) as a WAV compression mode
2024-05-02 12:46:32 +02:00
..
patches
Merge pull request
#91014
from DeeJayLSP/qoa-wav-playback
2024-05-02 12:46:32 +02:00
cubemap_coeffs.h
…
fastlz.c
…
fastlz.h
…
ifaddrs-android.cc
…
ifaddrs-android.h
…
mikktspace.c
…
mikktspace.h
…
ok_color_shader.h
Allow picking similar colours using OKHSL.
2022-06-07 05:53:27 -07:00
ok_color.h
Make ok_color functions static
2023-05-13 16:57:19 +02:00
pcg.cpp
…
pcg.h
…
polypartition.cpp
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
polypartition.h
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
qoa.h
Add QOA (Quite OK Audio) as a WAV compression mode
2024-05-01 19:05:14 -03:00
r128.c
…
r128.h
r128: Update to include latest fix for intrinsics being incorrect included.
2023-11-06 18:09:20 +01:00
smaz.c
…
smaz.h
…
smolv.cpp
…
smolv.h
…
stb_rect_pack.h
…
yuv2rgb.h
…