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bb1006b2acc00aae09d906fed65396508649502c
godot/drivers
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Rémi Verschelde 5d44c85d4c Merge pull request #84107 from BlueCube3310/file-access-optimization
Use platform-specific methods for FileAccess reading and writing
2024-01-04 16:39:47 +01:00
..
alsa
…
alsamidi
…
coreaudio
[Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-12 20:13:32 +02:00
coremidi
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d3d12
[D3D12] Dynamically load Agility SDK.
2024-01-02 17:15:59 +02:00
egl
[macOS] Improve ANGLE support detection.
2023-11-01 08:34:35 +02:00
gl_context
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
gles3
Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
2024-01-04 14:25:33 +01:00
png
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pulseaudio
[Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-12 20:13:32 +02:00
unix
Merge pull request #84107 from BlueCube3310/file-access-optimization
2024-01-04 16:39:47 +01:00
vulkan
Merge pull request #86435 from jsjtxietian/fix-fp-unsupport
2024-01-02 15:09:05 +01:00
wasapi
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windows
Use platform-specific methods for FileAccess reading and writing
2023-10-29 17:34:18 +01:00
winmidi
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xaudio2
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register_driver_types.cpp
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register_driver_types.h
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SCsub
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +01:00
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