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ba8a155551aa1b2bf578f656db03c19405ba5c3a
godot/modules/gdscript/language_server
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A Thousand Ships a1846b27ea Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
..
gdscript_extend_parser.cpp
Add contains_char() for single-character 'contains' calls.
2024-12-06 20:23:35 +01:00
gdscript_extend_parser.h
Style: Apply new clang-format changes
2024-09-20 08:09:48 -05:00
gdscript_language_protocol.cpp
…
gdscript_language_protocol.h
Remove unused header in drivers and modules.
2024-12-24 00:40:47 +08:00
gdscript_language_server.cpp
Remove unused header in drivers and modules.
2024-12-24 00:40:47 +08:00
gdscript_language_server.h
Remove unused header in drivers and modules.
2024-12-24 00:40:47 +08:00
gdscript_text_document.cpp
Remove unused header in drivers and modules.
2024-12-24 00:40:47 +08:00
gdscript_text_document.h
Fix language server thread crash
2024-12-02 10:31:15 -05:00
gdscript_workspace.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
gdscript_workspace.h
…
godot_lsp.h
…
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