Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
a20ca7bbfeda98bce49e68f911780e2d75d54bed
godot/core/debugger
History
Thaddeus Crews d97d8c16e7 Merge pull request #107663 from mihe/script-break-error
Fix errors not being emitted when debugger breaks on script errors
2025-06-24 09:58:38 -05:00
..
debugger_marshalls.cpp
…
debugger_marshalls.h
…
engine_debugger.cpp
…
engine_debugger.h
…
engine_profiler.cpp
…
engine_profiler.h
…
local_debugger.cpp
Core: Unify display of error type prefixes
2025-06-09 20:18:51 +03:00
local_debugger.h
…
remote_debugger_peer.cpp
Core: Fix data race in remote debugger; handle errors
2025-06-19 06:25:56 +10:00
remote_debugger_peer.h
…
remote_debugger.cpp
Fix errors not being emitted when debugger breaks on script errors
2025-06-18 11:52:26 +02:00
remote_debugger.h
…
script_debugger.cpp
…
script_debugger.h
…
SCsub
…
Powered by Gitea Version: 1.24.1 Page: 3167ms Template: 89ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API