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9411bf05a4e4e53d3e40edca85a596ff4747c4e5
godot/modules/fbx/data
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Rémi Verschelde d71eed2865 FBX: Fix first bone getting unnecessary '_1' suffix
Fixes #43820.

Co-authored-by: Gordon MacPherson <gordon@gordonite.tech>
2021-03-29 17:25:12 +02:00
..
fbx_anim_container.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
fbx_bone.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
fbx_bone.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
fbx_material.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
fbx_material.h
Fix zero scaling and material mappings being mapped to wrong fields
2021-01-26 19:48:18 +00:00
fbx_mesh_data.cpp
FBX Import: Check bone map access for valid cluster target node id
2021-03-20 18:07:51 +01:00
fbx_mesh_data.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
fbx_node.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
fbx_skeleton.cpp
FBX: Fix first bone getting unnecessary '_1' suffix
2021-03-29 17:25:12 +02:00
fbx_skeleton.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
import_state.h
Preliminary Blender FBX support [4.0]
2021-01-05 21:58:58 +00:00
model_abstraction.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
pivot_transform.cpp
Fix zero scaling and material mappings being mapped to wrong fields
2021-01-26 19:48:18 +00:00
pivot_transform.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
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