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8ddd4985ea8ea60c209fbe9bbd8a5ee8afeebb06
godot
/
servers
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rendering
/
renderer_rd
/
environment
History
Rémi Verschelde
469808f66b
Merge pull request
#101112
from clayjohn/skyrd-fov
...
Ensure Sky with custom fov has correction matrix applied to it in RD renderers
2025-01-09 20:51:26 +01:00
..
fog.cpp
Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations
2024-12-02 15:03:50 +01:00
fog.h
…
gi.cpp
Fix various typos
2025-01-08 14:47:42 +02:00
gi.h
Support custom sky rotation in SDFGI
2024-12-20 11:26:28 +11:00
SCsub
…
sky.cpp
Ensure Sky with custom fov has correction matrix applied to it in RD renderers
2025-01-03 17:11:02 -08:00
sky.h
fix: separate sky luminance and user brightness calculations around fog
2024-12-20 11:25:11 +11:00