Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
8ddd4985ea8ea60c209fbe9bbd8a5ee8afeebb06
godot/servers/rendering/dummy
History
David House e6daec9cf8 Added indirect drawing functionality to MultiMesh
Update doc/classes/RenderingServer.xml

Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2025-01-13 14:51:51 -06:00
..
environment
…
storage
Added indirect drawing functionality to MultiMesh
2025-01-13 14:51:51 -06:00
rasterizer_canvas_dummy.h
Optimize PointLight2D shadow rendering by reducing draw calls and RD state changes.
2024-12-17 07:41:09 -08:00
rasterizer_dummy.h
Keep processing Graphics if there are pending operations
2024-12-11 14:13:29 -03:00
rasterizer_scene_dummy.h
Remove unused headers in servers.
2024-12-20 18:51:01 +08:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
Powered by Gitea Version: 1.24.1 Page: 1223ms Template: 100ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API