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673f1614c4def695df28e0e2dc2efba785ef0ad2
godot
/
modules
/
multiplayer
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Rémi Verschelde
8b0c5f2fca
Merge pull request
#87186
from Faless/mp/fix_remote_sync_cleanup
...
[MP] Fix remote net ID cleanup
2024-02-03 23:18:35 +01:00
..
doc_classes
…
editor
Reorganize code related to editor theming
2024-01-16 11:57:45 +01:00
config.py
…
multiplayer_debugger.cpp
…
multiplayer_debugger.h
…
multiplayer_spawner.cpp
…
multiplayer_spawner.h
…
multiplayer_synchronizer.cpp
[MP] Fix remote net ID cleanup
2024-01-14 21:04:03 +01:00
multiplayer_synchronizer.h
…
register_types.cpp
…
register_types.h
…
scene_cache_interface.cpp
[MP] Handle cleanup of "scene cache" nodes
2024-01-18 21:18:54 +01:00
scene_cache_interface.h
[MP] Handle cleanup of "scene cache" nodes
2024-01-18 21:18:54 +01:00
scene_multiplayer.cpp
…
scene_multiplayer.h
…
scene_replication_config.cpp
…
scene_replication_config.h
…
scene_replication_interface.cpp
Merge pull request
#87186
from Faless/mp/fix_remote_sync_cleanup
2024-02-03 23:18:35 +01:00
scene_replication_interface.h
…
scene_rpc_interface.cpp
…
scene_rpc_interface.h
…
SCsub
…