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5a67eefbcfec7536394ecaa2da7983f372682307
godot/platform
History
PouleyKetchoupp ea1d4256a4 Added LocalVector to Visual Studio debugger visualization
(cherry picked from commit 27d5e1fff0)
2021-02-25 15:14:32 +01:00
..
android
Update the initialization timeline for the Godot fragment to be more consistent with the previous activity based timeline.
2021-02-25 15:14:32 +01:00
iphone
Modernize atomics
2021-02-18 12:23:25 +01:00
javascript
Merge pull request #46201 from Faless/js/3.x_canvas_size_pr
2021-02-19 15:16:59 +01:00
osx
Modernize Semaphore
2021-02-18 11:58:08 +01:00
server
Use -latomic when using clang (server platform)
2021-02-22 21:39:22 +01:00
uwp
Fix build error in UWP
2021-02-22 17:57:27 +01:00
windows
Added LocalVector to Visual Studio debugger visualization
2021-02-25 15:14:32 +01:00
x11
Allow static linking with libatomic using clang
2021-02-23 14:48:51 +01:00
register_platform_apis.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
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