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58696fd77458bfbbe42d36ce8ff9455de298dc64
godot
/
core
/
variant
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bruvzg
8e79c5fb8d
Add support for the escaped UTF-16 and UTF-32 Unicode characters in the scripts and expressions.
2022-01-30 20:16:04 +02:00
..
array.cpp
Merge pull request
#56337
from cdemirer/fix-array-dictionary-id
2022-01-23 00:46:53 +01:00
array.h
…
binder_common.h
Allow method binds to take Object subclasses as arguments
2022-01-25 09:03:36 -07:00
callable_bind.cpp
…
callable_bind.h
…
callable.cpp
…
callable.h
…
container_type_validate.h
…
dictionary.cpp
Merge pull request
#56337
from cdemirer/fix-array-dictionary-id
2022-01-23 00:46:53 +01:00
dictionary.h
…
method_ptrcall.h
…
native_ptr.h
…
SCsub
…
type_info.h
…
typed_array.h
…
variant_call.cpp
Merge pull request
#57281
from Rubonnek/rename-subsequence
2022-01-27 11:03:13 +01:00
variant_construct.cpp
…
variant_construct.h
…
variant_destruct.cpp
…
variant_destruct.h
…
variant_internal.h
…
variant_op.cpp
…
variant_op.h
…
variant_parser.cpp
Add support for the escaped UTF-16 and UTF-32 Unicode characters in the scripts and expressions.
2022-01-30 20:16:04 +02:00
variant_parser.h
…
variant_setget.cpp
…
variant_setget.h
…
variant_utility.cpp
…
variant.cpp
Merge pull request
#57205
from TechnoPorg/variant-template-cast
2022-01-27 23:46:37 +01:00
variant.h
Merge pull request
#57205
from TechnoPorg/variant-template-cast
2022-01-27 23:46:37 +01:00