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47d0bdd5584e53e2c77a57972708ea3fcb468ff7
godot/modules/multiplayer
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Rémi Verschelde 03afb92efa Merge pull request #95194 from Faless/mp/fix_relay_negative_target
[MP] Fix relay protocol routing with negative targets
2024-08-08 10:16:31 +02:00
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doc_classes
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editor
Fixed undo not updating spawn checkbox in replication editor
2024-08-06 15:50:48 +02:00
config.py
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multiplayer_debugger.cpp
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multiplayer_debugger.h
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multiplayer_spawner.cpp
Merge pull request #91084 from OwenAEdwards/master
2024-06-21 10:14:06 +02:00
multiplayer_spawner.h
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multiplayer_synchronizer.cpp
Instantiate a replication config on synchronizer creation
2024-06-20 01:14:50 +02:00
multiplayer_synchronizer.h
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register_types.cpp
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register_types.h
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scene_cache_interface.cpp
[MP] Partially revert cache cleanup, track paths as fallback
2024-07-31 19:32:32 +02:00
scene_cache_interface.h
[MP] Partially revert cache cleanup, track paths as fallback
2024-07-31 19:32:32 +02:00
scene_multiplayer.cpp
[MP] Fix relay protocol routing with negative targets
2024-08-06 13:21:47 +02:00
scene_multiplayer.h
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scene_replication_config.cpp
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scene_replication_config.h
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scene_replication_interface.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
scene_replication_interface.h
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scene_rpc_interface.cpp
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scene_rpc_interface.h
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SCsub
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