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411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291
godot/modules/visual_script
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Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD
This new name also makes its purpose a little clearer

This is a step towards fixing #56
2017-02-13 12:50:02 +01:00
..
config.py
…
register_types.cpp
Style: Fix whole-line commented code
2017-01-14 14:52:23 +01:00
register_types.h
…
SCsub
…
visual_script_builtin_funcs.cpp
Rename the _MD macro to D_METHOD
2017-02-13 12:50:02 +01:00
visual_script_builtin_funcs.h
Merge pull request #7093 from bojidar-bg/named-colors
2017-01-11 10:36:15 +01:00
visual_script_editor.cpp
Style: Fix statements ending with ';;'
2017-01-16 08:49:52 +01:00
visual_script_editor.h
some class renames
2017-01-12 18:28:12 -03:00
visual_script_expression.cpp
…
visual_script_expression.h
…
visual_script_flow_control.cpp
Rename the _MD macro to D_METHOD
2017-02-13 12:50:02 +01:00
visual_script_flow_control.h
…
visual_script_func_nodes.cpp
Rename the _MD macro to D_METHOD
2017-02-13 12:50:02 +01:00
visual_script_func_nodes.h
…
visual_script_nodes.cpp
Rename the _MD macro to D_METHOD
2017-02-13 12:50:02 +01:00
visual_script_nodes.h
…
visual_script_yield_nodes.cpp
Rename the _MD macro to D_METHOD
2017-02-13 12:50:02 +01:00
visual_script_yield_nodes.h
…
visual_script.cpp
Rename the _MD macro to D_METHOD
2017-02-13 12:50:02 +01:00
visual_script.h
Type renames:
2017-01-11 00:52:51 -03:00
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