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2fa4c6498a306b61ba12720160aea41dbdc6bcf2
godot
/
servers
History
Marcel Admiraal
1d1ceca6b4
Add area to moved list when changing monitorable,
...
and only remove area from query when deleting pair if it was monitorable.
2021-11-20 06:57:34 +00:00
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audio
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camera
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physics_2d
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physics_3d
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rendering
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text
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xr
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audio_server.cpp
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audio_server.h
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camera_server.cpp
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camera_server.h
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display_server_headless.h
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display_server.cpp
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display_server.h
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navigation_server_2d.cpp
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navigation_server_2d.h
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navigation_server_3d.cpp
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navigation_server_3d.h
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physics_server_2d_wrap_mt.cpp
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physics_server_2d_wrap_mt.h
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physics_server_2d.cpp
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physics_server_2d.h
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physics_server_3d_wrap_mt.cpp
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physics_server_3d_wrap_mt.h
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physics_server_3d.cpp
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physics_server_3d.h
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register_server_types.cpp
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register_server_types.h
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rendering_server.cpp
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rendering_server.h
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SCsub
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server_wrap_mt_common.h
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text_server.cpp
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text_server.h
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xr_server.cpp
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xr_server.h
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