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1e460e37c3fe77f96090ea806a67cc31472d00a4
godot/scene
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A Thousand Ships 9c68648d72 Ensure binds are duplicated with Node signals
(cherry picked from commit 9cf13cedfd)
2024-01-23 17:42:36 +01:00
..
2d
Fix invalid return from some more _get/_set
2024-01-23 16:54:03 +01:00
3d
Clamp ReflectionProbe Max Distance to 262,144 to fix rendering issues
2024-01-23 16:54:02 +01:00
animation
Ensure methods skipped by AnimationPlayer::seek are not called
2023-10-24 16:52:58 +02:00
audio
[Audio] Fix pausing stream on entering tree
2023-10-24 19:51:53 +02:00
debugger
Fix arg count checks in SceneDebugger
2023-08-31 20:19:31 +02:00
gui
Ensure input event is valid in PopupMenu::activate_item_by_event
2024-01-23 16:54:02 +01:00
main
Ensure binds are duplicated with Node signals
2024-01-23 17:42:36 +01:00
resources
Fix several Material texture parameter updates
2024-01-23 17:42:22 +01:00
theme
…
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Fix for threaded NavigationMesh baking under new thread guards
2023-06-14 01:53:37 +02:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
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