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08f71baca51a927dd20e4e10dd67e41cdeadd40d
godot
/
modules
/
visual_script
History
Rémi Verschelde
2e39e38c10
doc: Sync classref with current source
...
Fix various code formatting issues and argument names.
2018-12-27 11:10:18 +01:00
..
doc_classes
doc: Sync classref with current source
2018-12-27 11:10:18 +01:00
config.py
…
register_types.cpp
…
register_types.h
…
SCsub
…
visual_script_builtin_funcs.cpp
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visual_script_builtin_funcs.h
…
visual_script_editor.cpp
Merge pull request
#20609
from YeldhamDev/menu_hover_explicit
2018-12-09 23:15:33 +01:00
visual_script_editor.h
add undeclared function params of VisualScriptEditor::_selected_method ,
Fixes
#23475
2018-11-21 21:25:19 +08:00
visual_script_expression.cpp
…
visual_script_expression.h
…
visual_script_flow_control.cpp
…
visual_script_flow_control.h
…
visual_script_func_nodes.cpp
…
visual_script_func_nodes.h
…
visual_script_nodes.cpp
…
visual_script_nodes.h
…
visual_script_property_selector.cpp
…
visual_script_property_selector.h
…
visual_script_yield_nodes.cpp
…
visual_script_yield_nodes.h
…
visual_script.cpp
Allow signal connecting even if script is invalid (only when compiled with tools),
fixes
#17070
2018-11-27 19:55:37 -03:00
visual_script.h
Allow signal connecting even if script is invalid (only when compiled with tools),
fixes
#17070
2018-11-27 19:55:37 -03:00