Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
04ebe4e7a4e6746d7ca586c2243580ee12bbd245
godot/modules/gdnative/nativescript
History
bruvzg 80b8eff6aa [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
2020-09-03 19:56:24 +03:00
..
api_generator.cpp
[Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
2020-09-03 19:56:24 +03:00
api_generator.h
…
godot_nativescript.cpp
GDNative: merge API structs, bump version of merged structs.
2020-06-11 18:26:47 +03:00
nativescript.cpp
Remove multilevel calls
2020-07-24 14:13:58 -03:00
nativescript.h
Remove multilevel calls
2020-07-24 14:13:58 -03:00
register_types.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-23 04:52:36 -04:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
Powered by Gitea Version: 1.24.1 Page: 1210ms Template: 9ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API