bb7b614da1
Prevent showing toggle scripts panel switch in shader editor
2019-12-17 11:19:43 +03:00
01a6223226
Merge pull request #34364 from Chaosus/toggle_scripts_panel
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Moves switch for show scripts panel from File menu to status bar
2019-12-17 07:58:21 +01:00
d4601776db
Merge pull request #34377 from timothyqiu/i18n
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Makes more strings in editor translatable
2019-12-16 09:56:23 +01:00
7a9c337dfe
Makes more strings in editor translatable
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* File type names in file dialogs
* Layout option names
* Visual shader editor UI
2019-12-16 16:41:07 +08:00
a3ab1cb698
Center error icon vertically in AssetLib
2019-12-16 09:24:02 +08:00
dc0199989d
Moves switch for show scripts panel from File menu to status bar
2019-12-15 16:56:28 +03:00
980e962bb8
Increase the TileSet and polygon UV editor zoom limits to 16×
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This also changes the TileSet editor's minimum zoom to match
other 2D editors.
This closes #34346 .
2019-12-14 20:49:43 +01:00
d151e1eaf9
Make more editor strings translatable
2019-12-13 16:09:29 +08:00
adb703bc59
Merge pull request #34016 from norton-corbett/hotfix/tileset-editor-point-grabbing
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Fix TileSet Editor polygon point grabbing
2019-12-13 08:50:21 +01:00
4da0d7727f
Fix for #34186 : "Center Selection" in 2D editor introduces graphic bias.
2019-12-11 16:09:55 +00:00
2845e6a21a
Merge pull request #34040 from qarmin/unused_variable_more_precise_numbers
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Removed unused variables, add some constants numbers
2019-12-10 08:25:31 +01:00
ed1c4bc77d
Removed unused variables, add some constants numbers
2019-12-10 05:13:02 +01:00
f2e396f15b
Fix TilesetEditorContext separation snap.
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Fixes #34182
2019-12-08 00:29:35 +01:00
0b4cc12b4f
clear_meta when clearing guides with the ruler
2019-12-06 09:19:54 +08:00
83194f4a50
changed set_meta to remove_meta in CLEAR_GUIDES menu option
2019-12-05 02:46:22 +05:30
e8838f4385
Fixes crash when clearing guides in empty scene
2019-12-05 16:19:00 +08:00
9584ff13b9
Fixed another point grabbing issue at lower zoom levels.
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This was caused by the fact that the points were being iterated sequentially and we were breaking out of the loop as soon as we found a point that was "close enough", rather than actually finding the closest point. The previous fix exposed this new issue.
2019-12-01 20:54:13 +00:00
f4d0e598a7
Center Script Editor when jumping to bookmarks/breakpoints
2019-12-01 18:43:52 +01:00
d42ff4c2ae
Merge pull request #34022 from nekomatata/animation-player-stop-errors
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Fixed errors in AnimationPlayerEditor when switching current_animation in the inspector
2019-12-01 16:24:11 +01:00
d900cfafa3
Fixed errors in AnimationPlayerEditor when switching current_animation in the inspector
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Case 1: start and stop an animation in the inspector
Case 2: start an animation in the inspector, then stop and start again in the track editor
Fixes #34021
2019-12-01 15:45:23 +01:00
5329ae0030
Take into account the current zoom level when grabbing polygon points in the TileSet editor.
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The transform of the TileSet editor workspace is now used to calculate the distance from the mouse click to the nearest polygon point.
Fixes https://github.com/godotengine/godot/issues/34001
2019-12-01 11:33:24 +00:00
f0fdd7de80
Fixed error when creating physical skeleton
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An error was systematically triggered on the root bone, when trying to access its parent (the return value wasn't used in this case anyway).
Fixes #23920
2019-11-30 20:27:12 +01:00
4af218f9e3
Don't cast item to Spatial when checking if it's locked
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Not a necessary cast, and causes a crash any time it's not a Spatial.
2019-11-28 05:34:54 -05:00
66cefde2b0
Fix box selection being cancelled immediately
2019-11-27 21:07:51 +01:00
9eff8b7007
Show thumbnail for DynamicFont resource
2019-11-27 03:35:44 +09:00
bfd5e09879
Range: Fix cases where max was set to or below min value
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It will now raise an error whenever this happens so that we can fix
these situations. `max == min` is not allowed as it could lead to
divisions by zero in ratios, and `max < min` doesn't make much sense.
Fixes #33907 .
2019-11-26 10:25:41 +01:00
3ab5b33a47
Fixes around ScriptEditor script list
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- Fixed "Previous Script" shortcut not working (CTRL+SHIFT+<)
- Fixed crash (integer division by zero) when using previous/next script shortcut with no script open
- Fixed error when dropping a script file with no script open
ERROR: ItemList::get_item_metadata: Index p_idx=-1 out of size (items.size()=0)
At: scene\gui\item_list.cpp:257
2019-11-25 17:16:29 +01:00
f6e5751767
Merge pull request #33860 from nekomatata/stylebox-preview-shadow
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StyleBox preview adjusted to fit all drawn content
2019-11-25 14:25:39 +01:00
d422eff036
Merge pull request #33829 from Calinou/tilemap-editor-use-info-overlay
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Use the CanvasItemEditor info overlay to display TileMap coordinates
2019-11-25 13:57:08 +01:00
8f0c1daf1c
Removed translation for bookmarks menu item name in TextEditor
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Only the label's text needs a translation, and it could cause issues when getting the node by name in a different language.
2019-11-25 13:23:09 +01:00
1120de862d
StyleBox preview adjusted to fit all drawn content
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This change allows StyleBox preview to take shadows and content margins into account to display how a whole panel would be rendered.
The preview control clips contents so that in any case it doesn't bleed on controls around.
Fixes #33801
2019-11-24 16:26:30 +01:00
13f98f80b6
Use the CanvasItemEditor info overlay to display TileMap coordinates
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This also removes the editor setting that toggles coordinate display,
as it no longer solves an existing bug.
This closes #28135 .
2019-11-22 23:58:36 +01:00
ab3bccdb78
Fix typos with codespell
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Using codespell 1.16.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-11-22 08:35:03 +01:00
083d088de3
Merge pull request #33583 from qarmin/fix_overflows_unitialized
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Fix some overflows and unitialized variables
2019-11-20 21:31:12 +01:00
ccebd1f4fc
Merge pull request #33734 from merumelu/editor-vcs-init
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Editor: fix typo in VCS plugin method names
2019-11-20 21:17:32 +01:00
99d8626f4a
Fix some overflows and unitialized variables
2019-11-20 16:22:16 +01:00
7e5340261a
Cancel drag when selection changes
2019-11-19 16:02:04 +01:00
94fc676019
Editor: fix typo in VCS plugin method names
2019-11-19 15:11:03 +01:00
d8cf3aa5ab
Merge pull request #33700 from nekomatata/sprite-add-label-overlap
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Fixed "Add Sprite..." label overlapping with zoom controls
2019-11-19 09:49:52 +01:00
43d762fce3
Consider locked moving objects when updating viewport
2019-11-18 21:08:14 +01:00
6d14251b0d
Fixed "Add Sprite..." label overlapping with zoom controls
2019-11-18 11:52:01 +01:00
1e28571d82
Always allow Alt as an orbit modifier in the 3D editor
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This makes it easier to navigate in 3D when using a graphics tablet.
This fallback modifier will only be available if no other modifier
is using Alt.
This partially addresses
https://github.com/godotengine/godot-proposals/issues/196 .
2019-11-14 17:40:15 +01:00
f7476359e0
Make sure tile is selected when selecting TileMap
2019-11-13 14:26:37 +01:00
1369e00973
Properly handle zoom when opening tileset editor
2019-11-12 16:23:53 +01:00
c77ce40c3b
Minor adjustment in the "Game Camera Override" button's tooltip.
2019-11-11 11:46:23 -03:00
6b1628f9fc
Merge pull request #33517 from madmiraal/fix-_MSG-macros
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Send *_MSG macros' explanations directly to the _err_print_error().
2019-11-11 13:27:51 +01:00
d18b2e599d
Remove all uses of ERR_EXPLAIN macros.
2019-11-11 10:24:04 +01:00
411af59752
Merge pull request #33499 from nekomatata/animation-filter-function
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Fixed function/audio/anim tracks in blend tree animation filter
2019-11-11 08:13:06 +01:00
2143f46df2
Merge pull request #33516 from qarmin/small_fixes
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Memory leaks and crash fixes
2019-11-10 10:17:19 +01:00
7dda9309f9
Memory leak and crash fixes
2019-11-10 09:49:13 +01:00