Commit Graph

371 Commits

Author SHA1 Message Date
491160c33d Merge pull request #83888 from KoBeWi/remove_all_properties_instead_of_adding_one
Fix TileMap layer reverts and defaults
2023-11-08 19:08:19 +01:00
b63533bf3f Fix rotated tile collision not working at runtime 2023-10-31 18:22:26 +01:00
d3fb6c17b6 Merge pull request #83560 from groud/allow_physics_for_hidden_tilemap
Allow TileMap physics/navigation to still work when hidden
2023-10-27 11:36:57 +02:00
9d90f1774c Allow TileMap physics/navigation to still work when hidden 2023-10-26 16:54:35 +02:00
3b5a288bc8 Fix Y-sort origin not working when set in TileMap runtime updates 2023-10-26 15:45:30 +02:00
a2bc599450 Fixes get_used_rect, get_used_cells and get_used_cells_by_id in TileMap after a call to clear() 2023-10-24 14:43:43 +02:00
99262705a8 Fix TileMap layer reverts and defaults 2023-10-24 13:44:07 +02:00
f17a569ccf Fix bug where TileMap will not update material correct on assignment
This seemed to be a simple case of a missing condition in an if
statement with a few different flags. I'm not super familiar with the
tilemap code but hopefully this is the correct place to add this check.

Fixes #83474
2023-10-16 21:02:46 -07:00
1d3854665f Merge pull request #83273 from groud/disable_tilemap_navigation
Allow disabling the built-in tilemap navigation
2023-10-13 22:19:48 +02:00
c820c8d1e6 Allow disabling the built-in tilemap navigation 2023-10-13 17:42:28 +02:00
9957f1ad4e Merge pull request #83151 from kleonc/tile-map-layer-draw-index-update
Update `TileMap` layer draw index when it's dirty
2023-10-11 18:31:12 +02:00
a529bf81b8 Update TileMap layer draw index when it's dirty 2023-10-11 16:55:19 +02:00
a3bfd9b797 Warn users when TileMap is set as Y-sorted but no layer is 2023-10-11 13:44:28 +02:00
20d6a9b2e1 Fix animated tile time-slice calculation accumulating float errors 2023-09-26 12:07:42 +02:00
30b94bb8ab Improve TileMap Y-sorting performance 2023-09-25 18:49:04 +02:00
475860839c Merge pull request #80144 from KoBeWi/freedom_tiles
Add per-tile flipping and transposing
2023-09-12 12:00:20 +02:00
52f8886ad0 Fix TileMap::get_used_rect incorrectly handling empty layers 2023-09-11 10:55:27 +02:00
a9f3154da3 Add per-tile flipping and transposing 2023-09-09 00:56:38 +02:00
8c1e28237b Improve TileMap performances by using quadrants only for rendering 2023-09-08 15:33:43 +02:00
b060a22719 Pass missing arguments to TileMap::get_used_cells_by_id 2023-08-17 19:55:56 +02:00
7aa90d1667 Check for possible scenes to be erased 2023-08-15 15:17:06 +02:00
35f28407d9 Fix "a number is required" error when printing RID 2023-08-01 23:30:21 +08:00
055b9892d2 Properly clear scene tiles 2023-07-27 01:31:20 +02:00
f6187014ec Merge pull request #79851 from timothyqiu/null-tileset
Fix crash when executing `TileMap.fix_invalid_tiles`
2023-07-24 19:33:55 +02:00
a7ab7e469b Fix crash when executing TileMap.fix_invalid_tiles 2023-07-24 20:01:27 +08:00
671839d5cd Set default cell_size on new TileMap Layer navigation layer maps
Sets default cell_size on new TileMap Layer navigation layer maps.
2023-07-21 18:02:21 +02:00
d6379e9a93 Move TileMap layers to their own class 2023-07-20 17:23:38 +02:00
de4a3fa151 Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
a927b22f65 Merge pull request #77257 from rakkarage/tile_animation_sync
Add `TileSetAtlasSource::TileAnimationMode` options and allow to shuffle tile animations
2023-07-12 21:02:31 +02:00
735e7d67ca Fix transform for transposed tiles in compatibility mode (from 3.x) 2023-06-16 13:31:01 +02:00
6dbae30000 Add tile_animation_mode option:
- to tile animation properties
- when "Default" each animation starts at time 0.
- when "Random Start Times" each animation starts at random time.
2023-06-06 09:31:18 -04:00
9128ce95ce Check for null in set_pattern() 2023-05-24 16:43:29 +02:00
093cb90077 TileMap: Add method to fetch the layer for a given body 2023-04-25 12:49:50 +02:00
9e6b680cfb Merge pull request #74814 from kleonc/tilemap-fix-rendering-odd-sized-tiles
`TileMap` Fix rendering odd-sized tiles
2023-04-18 16:27:44 +02:00
c49a7feae3 TileMap Fix rendering odd-sized tiles 2023-03-12 16:20:38 +01:00
ba7eb4bd89 Add early return for changing TileMap properties 2023-02-28 01:05:39 +01:00
fef6ffabe5 Fix TileMap NavigationServer 'Invalid ID' error
Fixes NavigationServer 'Invalid ID' error of the TileMap.
The issue was not caused directly by the TileMap but with the late call to get_world_2d()->get_navigation_map() while everything is shut down abruptly e.g. game window closed or Editor "Reload Saved Scene" function.
2023-02-14 01:39:21 +01:00
848c910227 Merge pull request #73018 from smix8/fix_multilayered_tilemap_navigation_4.x
Fix navigation support for multilayered TileMaps
2023-02-13 12:58:39 +01:00
2b19c70664 Fix 2D navigation debug visuals ignoring half the ProjectSettings
Fixes that NavigationRegion2D and TileMap debug visuals ignored more or less half the ProjectSetting. E.g. random color could not be disabled, edges did not display.
2023-02-13 11:42:23 +01:00
f2c31965c0 Fix navigation support for multilayered TileMaps
Fixes support for multilayered TileMaps by creating dedicated navigation maps for each layer.
2023-02-10 17:13:40 +01:00
6c19a619ad Merge pull request #72365 from groud/warn_ysort_tilemap
Warn when a TileMap layer is Y-sorted but not the TileMap node itself.
2023-01-30 13:28:22 +01:00
62c874732d Warn when a TileMap layer is Y-sorted but not the TileMap node itself. 2023-01-30 10:34:35 +01:00
d7f3bd50bd Rename texture_offset and unclamp it 2023-01-27 11:04:45 +01:00
5b1df48c6c Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
615c517034 Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
3e9a831194 Merge pull request #65726 from KoBeWi/cellless
Don't print error in `get_cell_tile_data()`
2023-01-21 16:54:53 +01:00
4abbc0c3fb Merge pull request #71630 from groud/fix_tilemap_layer_delete_undo
Fixes TileMap undo not restoring tiles
2023-01-18 22:20:12 +01:00
13e7f1a143 Fixes TileMap undo not restoring tiles 2023-01-18 17:43:41 +01:00
da1b78222c Merge pull request #71615 from groud/bring_back_get_cells_by_id
Bring back TileMap::get_cells_by_id
2023-01-18 17:33:14 +01:00
68afc0afa5 Bring back TileMap::get_cells_by_id 2023-01-18 15:56:31 +01:00