Commit Graph

63 Commits

Author SHA1 Message Date
9a1e0e4aef [Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00
4a167fc740 [TextServer] Store font extra spacing variations without making a full copy of font. 2023-09-28 10:45:09 +03:00
5453503697 [Text Server] Store extra spacing of individual font variations. 2023-08-24 11:58:12 +03:00
5d3fcc5766 [TextServer] Fix system font fallback and caret/selection behavior for composite characters. 2023-08-15 11:42:40 +03:00
7e21eb7e00 Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
25b2f1780a Style: Harmonize header includes in modules
This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:

Includes from the platform port or module ("local" includes) should be listed
first in their own block using relative paths, before Godot's "core" includes
which use "absolute" (project folder relative) paths, and finally thirdparty
includes.

Includes in `#ifdef`s come after their relevant section, i.e. the overall
structure is:

- Local includes
  * Conditional local includes
- Core includes
  * Conditional core includes
- Thirdparty includes
  * Conditional thirdparty includes
2023-06-15 14:35:45 +02:00
98d95f3a0e Merge pull request #74149 from bruvzg/get_char
[Font] Implement `get_char_from_glyph_index` function.
2023-03-16 13:07:11 +01:00
a8d2e7f342 Merge pull request #73987 from bruvzg/ft_lock
[TextServer] Add mutex for FreeType face creation/deletion operations.
2023-03-03 11:04:07 +01:00
8459aeaab0 [Font] Implement get_char_from_glyph_index function. 2023-03-01 09:29:11 +02:00
bbc77b6d29 Fix text server GDExtension build. 2023-02-26 18:38:22 +02:00
c950a1ab94 [TextServer] Add mutex for FreeType face creation/deletion operations. 2023-02-26 17:55:04 +02:00
db7d8c2d87 [GDExtension] Expose some low level functions and String operators. 2023-01-19 12:50:49 +02:00
d95794ec8a One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
207e52c161 Fix String::word_wrap() for long words
- Changes `TextServer.string_get_word_breaks()`
  - Returns pairs of boundary start and end offsets
  - Accepts `chars_per_line` to return line breaks
- Removes `String::word_wrap()`

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2022-12-16 13:18:57 +08:00
53c76fa5d1 [RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. 2022-12-15 23:16:02 +02:00
ecec415988 Use system fonts as fallback and improve system font handling.
Add support for font weight and stretch selection when using system fonts.
Add function to get system fallback font from a font name, style, text, and language code.
Implement system font support for Android.
Use system fonts as a last resort fallback.
2022-12-04 18:44:20 +02:00
d77902f33a Implement SVG in OT support. 2022-11-04 14:10:54 +02:00
c1af9d57a3 Improve font glyph cache packing shelf best height fit heuristic. 2022-10-18 18:42:04 +03:00
8f5d56e04a [GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions. 2022-09-28 10:04:11 +03:00
163257d51b [GDExtension] Implement support for typed arrays. 2022-09-22 23:31:27 +03:00
7adc8376ed Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
7013c68619 Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0 2022-08-26 11:59:07 +02:00
bcc3643989 Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
8be27dc59e Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
366e2d893e [TextServer] Add a build warning when building with external FreeType without Brotli support. 2022-08-01 13:22:29 +03:00
c7255388e1 Remove ThreadWorkPool, replace by WorkerThreadPool
The former needs to be allocated once per usage. The later is shared for all threads, which is more efficient.
It can also be better debugged.
2022-07-25 15:39:50 +02:00
90019676b0 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 11:17:40 +02:00
cbe3a2dcb7 Use BitField hint for the TextServer enums. Add missing parts for BitField support to the GDextension API. 2022-07-15 08:49:50 +03:00
344ba0ffaf Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
632b933a03 Merge pull request #61934 from Geometror/hashfuncs
Hash function improvements
2022-06-15 07:34:43 +02:00
8c61470fa9 Hash function improvements 2022-06-15 00:32:10 +02:00
6e4cdad3ac [TextServer] Adds support for TrueType / OpenType collection files (*.TTC, *.OTC). 2022-06-07 11:35:59 +03:00
b3bbf3db47 [GDExtension] Expose Variant, NodePath and StringName hash functions. 2022-06-06 12:19:56 +03:00
6783d55ce4 Use new HashMap implementation in the TextServer, and Font. 2022-05-12 13:42:25 +03:00
6ab672d1ef Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows.
Implement TextServer word break method.
2022-04-28 14:35:41 +03:00
be611c1c05 Implement Label3D node.
Add "generate_mipmap" font import option.
Add some missing features to the Sprite3D.
Move BiDi override code from Control to TextServer.
Add functions to access TextServer font cache textures.
Add MSDF related flags and shader to the standard material.
Change standard material cache to use HashMap instead of Vector.
2022-04-22 12:08:46 +03:00
aad9d1414c Delay font texture update, until draw is called. Rasterize glyphs during shaping. 2022-04-05 10:49:41 +03:00
f19cd44346 Unify TextServer built-in module and GDExtension code. 2022-03-17 08:15:29 +02:00
b32e8d63d8 Add options to embolden and transform font outlines to simulate bold and italic typefaces. 2022-03-11 14:02:30 +02:00
29199579f7 Add sub-pixel glyph positioning support. 2022-02-12 19:55:52 +02:00
215bede6ff [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
e02a097280 [TextServer] Implement locale and context sensitive case conversion functions. 2022-01-17 14:23:36 +02:00
baec983d8a [TextServer] Improvements for line breaking, "Fill" alignment, overrun, and interaction between these modes.
Fix "Fill" alignment processing wrong side of the text if overrun trim was applied.
Improve "Fill" alignment to avoid adding excessive subsequent spaces or elongations.
Add font detection to the overrun, to correctly add ellipsis (was using last glyph font, which doesn't necessary have dot character).
Improve line breaking to avoid adding excessive subsequent soft break points for languages without word separator.
Port missing overrun/justification code to the Fallback text server.
Fix inferred text direction detection by controls.
Add tests for "Fill" alignment and line breaking glyph flags.
2022-01-13 08:53:28 +02:00
c89c515ccf [TextServer] Improve ligature cursor handling.
Fix mid-grapheme hit test.
Fix OpenType features property handling, add default features override option.
Enable mid-grapheme cursor by default.
2022-01-09 19:03:48 +02:00
fe52458154 Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
41a20171eb align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
88c4380737 Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
5968653662 Merge pull request #46721 from bruvzg/custom_word_break_punct 2021-11-09 00:13:59 +01:00
3f33e1d7d6 Add functions for getting name and font style from dynamic and bitmap fonts.
Add font selection toolbar editor plugin.
2021-10-31 12:40:58 +02:00
8e98e71997 Move static feature set and number system StringNames to the singleton.
Remove `hb_` prefix from the custom bitmap font functions to avoid potential conflicts with the HarfBuzz.
Cleanup commented debug code.
Update numbering system data to CLDR 39.
2021-10-12 12:47:18 +03:00