This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
37,299
Commits
23
Branches
65
Tags
e73eecfec5cc764d2a5eb7d0fdd50bc284e2467f
Commit Graph
1 Commits
Author
SHA1
Message
Date
PouleyKetchoupp
3d5dc80348
Rename RayShape to SeparationRayShape
...
Makes it clearer that it's used for special cases when picking a collision shape.
2021-08-24 17:34:55 -07:00