Commit Graph

13 Commits

Author SHA1 Message Date
c4468aef5d s/Camear/Camera in docs
(cherry picked from commit b099a500eb)
2018-03-03 01:52:12 +01:00
42e82b9377 doc: Update version string for 3.0.2 2018-02-27 13:57:10 +01:00
5f15642fde Update doc version strings to 3.0.1 2018-02-24 18:59:38 +01:00
d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
e28cdc4654 doc: Update version string in XML 2018-01-13 11:43:42 +01:00
8d03cafd7c doc: Sync classref with current source 2018-01-03 13:45:03 +01:00
d9cb00151b [DOCS] Camera property changes 2017-12-11 12:48:41 -06:00
7dfba3cda9 doc: Fix enum tags thanks to 2bc6db6 2017-11-24 23:16:30 +01:00
bc75fae579 doc: Update header version for 3.0-beta 2017-11-24 09:16:52 +01:00
967bfb0c4a doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
b1f2c31a36 doc: Sync classref with current source
Ensure that s/fixed_process/physics_process/ is handled properly.
[ci skip]
2017-10-11 23:55:04 +02:00
255f30a9b7 [DOCS] Camera documentation 2017-10-07 20:04:42 +02:00
4f929a0fdf Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
2017-09-12 17:45:41 -03:00