b5338b640f
Bump to 3.0.6-devel
2018-07-09 14:32:35 +02:00
4bf441c32b
Bump to 3.0.5
...
And onwards!
2018-06-23 17:05:45 +02:00
98609279b6
Bump version to 3.0.4
...
And onwards!
2018-06-14 15:37:51 +00:00
d24f77be99
Fix documentation version strings
2018-06-01 18:19:33 +02:00
6ab8fb04af
Fix documentation indentation for apply_torqe_impulse
2018-03-03 15:19:40 +01:00
7e5a374825
Deprecate a typo for a new method introduced in 3.0.1
2018-02-27 17:53:46 +01:00
2c55064708
doc: Sync with current source
2018-02-27 13:57:29 +01:00
42e82b9377
doc: Update version string for 3.0.2
2018-02-27 13:57:10 +01:00
5f15642fde
Update doc version strings to 3.0.1
2018-02-24 18:59:38 +01:00
d516aab8fa
doc: Sync with current source
...
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
e28cdc4654
doc: Update version string in XML
2018-01-13 11:43:42 +01:00
ad79c70300
Update docs
...
[ci skip]
2018-01-12 00:58:22 +02:00
bc75fae579
doc: Update header version for 3.0-beta
2017-11-24 09:16:52 +01:00
967bfb0c4a
doc: Remove revision.module_config from version string
...
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
5ad9be4c24
Rename pos to position in user facing methods and variables
...
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:
* pos -> position
* rot -> rotation
* loc -> location
C++ variables are left as is.
2017-09-20 13:11:10 +02:00
4f929a0fdf
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
...
recognize them.
2017-09-12 17:45:41 -03:00