35887a2afe
Allow selecting multiple files in the editor translation/remap dialogs
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This makes it faster to add several translations.
The undo/redo messages were also tweaked to give better context.
2021-05-06 03:02:15 +02:00
140350d767
Style: Enforce braces around if blocks and loops
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Using clang-tidy's `readability-braces-around-statements`.
https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
2021-05-05 15:02:01 +02:00
a828398655
Style: Replaces uses of 0/NULL by nullptr (C++11)
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Using clang-tidy's `modernize-use-nullptr`.
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-nullptr.html
2021-05-04 16:30:23 +02:00
b5e1e05ef2
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
64a63e0861
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
2021-05-04 14:45:15 +02:00
3d15f04668
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
2021-05-04 14:45:15 +02:00
7a776d68b6
ProjectSettingsEditor: Make "Type" OptionButton item ids match corresponding Variant::Type enum values.
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(cherry picked from commit f8f12d0564 )
2021-04-20 20:12:52 +02:00
72e8697d8c
Merge Category and Property fields in the Project Settings
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Closes godotengine/godot-proposals#1545 .
2021-03-02 19:39:46 +03:00
ad204f9b95
Save ProjectSettings on editor restart
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(cherry picked from commit 59e1c007a7 )
2021-02-26 15:24:19 +01:00
95191b9826
Backport the Import Defaults Editor
2021-02-24 17:50:42 -03:00
3dd57a22df
Add support for new SDL gamecontroller keywords.
2021-02-07 16:41:23 +00:00
952a089551
Don't allow adding Objects to the project settings
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Godot doesn't support serializing objects.
This closes #33667 .
(cherry picked from commit 7b84f4fc31 )
2021-01-13 16:17:08 +01:00
49646383f1
Update copyright statements to 2021
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Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
(cherry picked from commit b5334d14f7 )
2021-01-13 16:17:06 +01:00
d949b042a7
Add placeholders to the searchbars in the Project/Editor settings
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(cherry picked from commit 626d9d5ae4 )
2020-09-24 14:43:10 +02:00
bce2a3a2d2
prevent joypad button input dropdown going out of dialog
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(cherry picked from commit e47d5691e4 )
2020-03-25 11:38:53 +01:00
a7f49ac9a1
Update copyright statements to 2020
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Happy new year to the wonderful Godot community!
We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.
Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
078c0d75f2
Cleans up headers included in editor_node.h
2019-12-24 21:46:05 +08:00
0287baf078
Disable ok button if no key is selected when adding event to an action
2019-11-13 22:37:06 +01:00
bcb6a99154
Merge pull request #32527 from OsamaElHariri/fix_locale_filter
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Fix locale filter in project settings editor
2019-11-07 13:06:17 +01:00
b14e391792
Fix key names being wrongly capitalized in the input map editor
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This also fixes the prompt in the editor shortcuts dialog
while removing duplicated code.
This closes #33305 .
2019-11-04 15:23:28 +01:00
929d8dd20c
Fix off-by-one error in the Project Settings type dropdown
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This closes #33075 .
2019-10-25 23:58:21 +02:00
616ab4fac2
Small fixes to redundand code, copy paste bugs
2019-10-14 11:40:55 +02:00
753eff2f68
Allow all Variant types to be added as project settings
2019-10-07 17:17:13 +02:00
724b9bc0ce
Focus the search box when pressing Ctrl+F in Project/Editor Settings
2019-10-06 17:56:34 +02:00
b2d8b213f7
Fix locale filter in project settings editor
2019-10-03 21:17:35 +03:00
4e9df13a40
Fix crash when moving an action into itself in the Input Map editor
2019-09-27 22:12:35 -03:00
fd3c825034
Merge pull request #31970 from HaSa1002/i18n
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Fixed out of range crash on remapping files for translation
2019-09-24 10:07:20 +02:00
364dfa8d28
Add some missing feature tags to the "Override For..." menu
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This closes https://github.com/godotengine/godot-docs/issues/2782 .
2019-09-23 15:13:50 +02:00
0490fc9ce3
Merge pull request #31061 from Abstract-Everything/input-actions-reorder-ui
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Input actions can be reordered by drag and drop.
2019-09-23 08:10:17 +02:00
d9b34d2a3d
Fix right click crash in Locales Filter
2019-09-10 21:25:42 +02:00
892adf733c
Input actions can be reordered by drag and drop.
2019-09-05 13:59:17 +02:00
bbcf26b7bf
Fix out of range crash on remapping files
2019-09-04 19:48:32 +02:00
ca652bbc47
Merge pull request #25353 from azagaya/master
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Use also invisible tabs to calculate minimum size of tab container
2019-08-30 13:58:37 +02:00
fa6f86b886
Make tab containers in editor, project settings, and export dialog, to use hidden tabs for min size computation.
2019-08-30 08:33:32 -03:00
d15cf7b672
Merge pull request #30576 from qarmin/lgtm_coverage
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Changed some code reported by LGTM and Coverity
2019-07-20 12:00:13 +02:00
6cbaf7662f
Changed some code showed in LGTM and Coverage
2019-07-20 08:09:57 +02:00
ba6fbe5fa7
Added DualShock Equivalents to Joypad Button 10 and 11
2019-07-15 11:56:41 -05:00
b0ce9401ff
Merge pull request #30126 from qarmin/remove_unnecessary_code
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Remove unnecessary code and add some error explanations
2019-07-01 14:32:04 +02:00
3c154eb93b
Remove unnecessary code and add some error explanations
2019-07-01 12:59:42 +02:00
310b03d97e
Tweak gamepad button names to be consistent with the documentation
2019-07-01 12:18:59 +02:00
4e5310cc60
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
47f00925dc
Merge pull request #28454 from homer666/popup-centered-maxsize
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Add `popup_centered_clamped()` method to Popup
2019-05-28 11:36:41 +02:00
378ddde5e3
Merge pull request #25720 from qarmin/fix_hide_search_project_settings
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Clear SearchBox when unclick SearchButton
2019-04-30 13:49:01 +02:00
36d4f86ed9
Merge pull request #27707 from Calinou/tweak-message-wording
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Improve wording of various messages and make casing more consistent
2019-04-30 11:10:36 +02:00
80e9e93e27
Add Popup::popup_centered_clamped method
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- Also replace redundant duplicate code in editor dialogs with calls to popup_centered_clamped()
2019-04-30 05:35:43 +10:00
35a0162167
Improve wording of various messages and make casing more consistent
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This also adds the number of selected projects to the confirmation
dialog that appears before removing projects.
2019-04-21 14:37:14 +02:00
c8994b56f9
Style: Apply new changes from clang-format 8.0
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It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
cca1fab1c4
Use the "warning" color for the "restart required" label
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This makes the color match the warning icon placed besides the label.
2019-03-25 14:04:31 +01:00
699a3957ce
Fix renaming actions in the Project settings
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Fixes #27113 , a regression from 6daed7d122
2019-03-16 16:28:03 +02:00
8d51618949
Add -Wshadow=local to warnings and fix reported issues.
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Fixes #25316 .
2019-02-20 19:44:12 +01:00