Commit Graph

39 Commits

Author SHA1 Message Date
c3272997cd doc: Update classref headers with 3.4 version 2021-04-26 13:15:29 +02:00
015973df04 doc: Make all tutorial links point to 3.3 branch of docs 2021-03-26 10:43:43 +01:00
1aba997d75 doc: Sync classref with 3.3 version bump 2021-03-23 13:40:34 +01:00
97b43e816b Document Particles2D not supporting AtlasTexture region
See #13923.
2021-02-10 18:09:51 +01:00
ee73e4aa24 Document GPU particles visibility rect/aabb behavior
(cherry picked from commit b4675973fd)
2021-01-26 17:00:15 +01:00
cec16357ef Document the requirement to update GPU particle visibility
This also updates some option names in the editor for consistency
and accuracy.

See #44955.
2021-01-06 19:17:57 +01:00
f2b04e8865 Document that changing the particle amount resets emission
See #16352.
2020-12-11 15:38:55 +01:00
4287af5148 doc: Make docs.godotengine.org links point to 3.2 branch 2020-10-19 16:10:01 +02:00
069ed4ec63 Link to demos from within the class reference
(cherry picked from commit 439be614f4)
2020-10-19 16:10:01 +02:00
2293cf61c6 Document the expected normal map coordinate system where relevant
(cherry picked from commit d8808fba85)
2020-05-05 13:41:29 +02:00
2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00
4eff13d768 doc: Markup fixes for enums and constants 2019-12-06 23:09:20 +01:00
efd55631e2 doc: Sync classref with current source 2019-07-15 20:45:30 +02:00
b9aa13e591 doc: Remove hardcoded default values from descriptions
They are now generated automatically by doctool.
2019-06-30 13:58:07 +02:00
c6cea6e9b3 doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-30 13:58:07 +02:00
f7f6115f76 Proofread and improve the whole class reference
- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
  and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00
bc82781f7d doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks 2019-06-27 13:49:36 +02:00
9f7713d98b [DOCS] Update CPUParticles[2D] classref 2019-06-14 10:39:54 -07:00
6af69f851a doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
63d3a42f82 Merge pull request #27465 from neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough
EditorHelp: Improve enum ref resolving and add constant ref support
2019-04-05 15:19:21 +02:00
39c868171e doc: Bump version to 3.2 2019-04-01 12:33:56 +02:00
d80bc5cbba ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]
Modified makerst to generate code tags for these to avoid hyperlinks to the same class.
2019-03-29 23:47:35 +01:00
bc8aa32593 [DOCS] Add tutorial link to Particles2D 2019-03-16 12:02:21 +11:00
ead285bc7c Added missing descriptions to Particles2D
Missing descriptions of property: normal_map, fract_delta, fixed_fps and method: restart(), capture_rect() of Particles2D were added
2019-01-19 06:17:39 +05:30
6cdcde7114 doc: Add missing commas after "If true/false" 2018-12-20 13:47:12 +01:00
0babb60c74 doc: Sync classref with current source 2018-11-10 20:21:34 +07:00
67b0d3c2dc Particles: Allow speed_scale at 0 in property hint, equivalent to pause
Supersedes and closes #21193.
2018-08-24 18:11:35 +02:00
3fa77b3172 doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
3c7a39b40c doc: Update version string in header 2018-02-19 10:46:33 +01:00
d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
e28cdc4654 doc: Update version string in XML 2018-01-13 11:43:42 +01:00
7dfba3cda9 doc: Fix enum tags thanks to 2bc6db6 2017-11-24 23:16:30 +01:00
92f07fefcd doc: Remove setters and getters now exposed via properties/members 2017-11-24 18:10:32 +01:00
bc75fae579 doc: Update header version for 3.0-beta 2017-11-24 09:16:52 +01:00
967bfb0c4a doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
6de19415a6 [DOCS] documented and edited Particles2D 2017-10-15 23:57:12 +03:00
44292bf77f [DOCS] Update ParticlesMaterial, Particles class ref 2017-10-06 09:06:59 -07:00
a4005221f5 doc: Sync classref with current source
[ci skip]
2017-09-13 08:53:01 +02:00
4f929a0fdf Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
2017-09-12 17:45:41 -03:00