Commit Graph

24 Commits

Author SHA1 Message Date
d36a34edb7 Misc changes to the GLTF module before audio PR 2024-01-11 20:33:51 -06:00
e5270c0db2 Link to runtime loading/saving tutorial and improve Image documentation 2023-11-14 12:05:54 +01:00
446893fdd1 GLTF: Add GODOT_single_root extension 2023-09-26 10:18:52 -05:00
be53991b5a Merge pull request #80272 from aaronfranke/gltf-root-node-logic
GLTF: Improve logic for keeping track of the real root node
2023-09-16 21:21:40 +02:00
2723f781dd GLTF: Allow specifying export image format including from extensions 2023-09-14 17:33:48 -05:00
5b7001dccf GLTF: Improve logic for keeping track of the real root node 2023-09-03 03:35:29 -05:00
1d42504b30 Merge pull request #79623 from aaronfranke/gltf-export-preserialize
Add `export_preserialize` to the GLTF export process
2023-08-03 18:33:49 +02:00
2d13a9651c GLTF: Preserve the original bytes when importing a texture 2023-08-03 10:30:33 -05:00
e8906b5b80 Add export_preserialize to the GLTF export process 2023-07-18 15:20:24 -05:00
81064cc239 Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
346f1ab86b Bump version to 4.2-dev
Keep on waitin'
2023-07-05 22:07:03 +02:00
7da93a0bc0 Add support for extending GLTF with more texture formats & support WebP 2023-05-22 16:30:20 -05:00
1c1524a651 Bump version to 4.1-dev
Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
9e9eac4676 Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
f83f13f3a2 Pass GLTFState to the export_preflight method 2022-12-11 13:22:25 -06:00
1bbbee384d GLTF: Clean up lots of includes 2022-11-29 23:11:08 -06:00
98ef359240 Add three new methods to GLTFDocumentExtension 2022-11-21 14:38:46 -06:00
73c673a614 Change the way GLTFDocumentExtension classes are registered
Also move GLTFDocumentExtension into the extensions folder
2022-11-09 20:58:48 -06:00
7097e8add7 Add a way to get the GLTF extensions supported by GLTFDocumentExtension 2022-09-19 19:40:06 -05:00
afe09ec914 Minor enhancements to the GLTF module (lights and docs) 2022-09-18 22:33:21 -05:00
c5d7115038 Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
d600e0bc00 Improve gltf extension GLTFDocument api. 2022-05-20 06:58:48 -07:00
b68dd2e189 Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
1463fc889b GLTF for game templates.
Convert GLTF Document to use ImporterMeshInstance3D.

Add a GLTFDocument extension list and an extension for converting the importer mesh instance 3d to mesh instance 3d.

Use GLTF module when the editor tools are disabled.

Modified the render server to be less restrictive on matching blend arrays and have more logging.

Misc bugs with multimesh.

Always index the meshes.
2021-10-03 12:37:52 -07:00