67e34f6120
inconsistent str() error fix
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inconsistent str() error fix
2022-07-27 14:16:05 -04:00
3fa943fe23
LSP: Sanitizes protocol URI file:///c%3A in file path
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Fixes #63205 .
2022-07-28 02:25:05 +10:00
663195f36a
Merge pull request #63325 from EIRTeam/typed_array_fix
2022-07-27 12:39:20 +02:00
f3fbb157ca
Merge pull request #63121 from aaronfranke/editor-export-split
2022-07-27 11:19:40 +02:00
7b834c8bfd
Fix unnamed arguments in XML docs
2022-07-26 20:42:38 +02:00
e53ae13178
Split up editor export code into multiple files
2022-07-26 08:28:19 -05:00
ca7d572908
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
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- RPC configurations are now dictionaries.
- Script.get_rpc_methods renamed to Script.get_rpc_config.
- Node.rpc[_id] and Callable.rpc now return an Error.
- Refactor MultiplayerAPI to allow extension.
- New MultiplayerAPI.rpc method with Array argument (for scripts).
- Move the default MultiplayerAPI implementation to a module.
2022-07-26 09:31:12 +02:00
e4a961b86a
Fix Vector4 parse error
2022-07-26 01:49:57 +02:00
c7255388e1
Remove ThreadWorkPool, replace by WorkerThreadPool
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The former needs to be allocated once per usage. The later is shared for all threads, which is more efficient.
It can also be better debugged.
2022-07-25 15:39:50 +02:00
90019676b0
Code quality: Fix header guards consistency
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Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 11:17:40 +02:00
3084a48ace
Merge pull request #63219 from reduz/implement-vector4-projection
2022-07-25 11:13:27 +02:00
7b8f9a0e8e
GLTF: Organize structures into a subfolder
2022-07-24 17:16:51 -05:00
a1f0ea5d19
Merge pull request #63409 from V-Sekai/gltf-export
2022-07-25 00:03:38 +02:00
b2bd4cc792
Mend duplicate nodes in the gltf export.
2022-07-24 14:38:57 -07:00
b7a47bfc09
Merge pull request #63098 from Xwdit/fix_qualifiers_script_doc
2022-07-24 23:26:30 +02:00
5d49df8d97
Fix missing method qualifiers in script doc
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2022-07-24 23:00:19 +02:00
00ec9321f6
GLTF: Move shared defines into a separate gltf_defines.h file
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Also move GLTFDocument's template conversion functions into gltf_template_convert.h
2022-07-24 14:21:27 -05:00
6887b3f8ee
GLTF: Only list used extensions when they're actually used
2022-07-23 21:59:16 -05:00
455c06ecd4
Implement Vector4, Vector4i, Projection
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Implement built-in classes Vector4, Vector4i and Projection.
* Two versions of Vector4 (float and integer).
* A Projection class, which is a 4x4 matrix specialized in projection types.
These types have been requested for a long time, but given they were very corner case they were not added before.
Because in Godot 4, reimplementing parts of the rendering engine is now possible, access to these types (heavily used by the rendering code) becomes a necessity.
**Q**: Why Projection and not Matrix4?
**A**: Godot does not use Matrix2, Matrix3, Matrix4x3, etc. naming convention because, within the engine, these types always have a *purpose*. As such, Godot names them: Transform2D, Transform3D or Basis. In this case, this 4x4 matrix is _always_ used as a _Projection_, hence the naming.
2022-07-23 14:00:01 +02:00
a5bc65bbad
Merge pull request #63265 from reduz/stream-bpm-support
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Implement BPM support in AudioStream files.
2022-07-23 11:21:14 +02:00
d1ddee2258
Implement BPM support
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Based on #62896 , only implements the BPM support part.
* Implements BPM support in the AudioStreamOGG/MP3 importers.
* Can select BPM/Bar Size and total beats in a song file, as well as edit looping points.
* Looping is now BPM aware
* Added a special importer UI for configuring this.
* Added a special preview showing the audio waveform as well as the playback position in the resource picker.
* Renamed `AudioStream::instance` to `instantiate` for correctness.
2022-07-23 07:31:17 +02:00
3f504eb9fe
Merge pull request #63313 from python273/fix-xr-doc-links
2022-07-22 23:44:00 +02:00
1b10f744e0
Fix typed array returns returning the incorrect contained type
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Fixes #59485 and #60218
2022-07-22 20:34:19 +02:00
b00bb577e7
Rename directory for export templates from templates to export_templates
2022-07-22 12:35:43 -05:00
07ddc8b3b8
Don't print redundant errors when parsing GDScript
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The error macros print a generic error, which isn't necessary, and could be confusing to end users.
2022-07-22 09:30:52 -05:00
f78d06c9fe
Fix tutorial links in XR classes docs
2022-07-22 15:05:31 +03:00
eb8482cf95
round dimensions of svg
2022-07-21 20:11:29 -05:00
ccc56cc6d4
Rename epsilon to tolerance in the Plane::has_point method
2022-07-21 20:15:15 +03:00
ea3d355f0a
Merge pull request #62433 from KoBeWi/ 🌈
2022-07-21 16:36:34 +02:00
8823eae328
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
fa2dcc7ace
Merge pull request #47935 from HaSa1002/doc-loading-run-time
2022-07-20 22:33:49 +02:00
a21f8b7c13
Improve linuxbsd headless building, cleanup build scripts
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Now the `linuxbsd` platform can be built headlessly (e.g. without X11
development libraries).
I also cleaned up some weird (old?) usages of the `env` variable which
seem to make no difference and are used nowhere else.
2022-07-20 19:48:35 +02:00
df5655fdca
Highlight ^NodePath and &StringName differently
2022-07-19 20:20:30 +02:00
7fd29b5464
Merge pull request #59301 from fire-forge/layout-preset-full-rect
2022-07-19 12:06:00 +02:00
97dfbea6ad
Rename Control PRESET_WIDE to PRESET_FULL_RECT
2022-07-18 20:08:11 -05:00
84431bd782
Use integer types in Image and ImageTexture methods
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- Image.blit_rect()
- Image.blit_rect_mask()
- Image.blend_rect()
- Image.blend_rect_mask()
- Image.fill_rect()
- Image.get_used_rect()
- Image.get_rect()
- ImageTexture.set_size_override()
2022-07-18 19:43:32 -05:00
d2df09d02b
Merge pull request #63037 from cdemirer/fix-non-global-autoload-code-completion-crash
2022-07-18 16:13:29 +02:00
e9a5beeb01
Fix crash while trying to autocomplete non-global Autoload
2022-07-18 16:35:25 +03:00
4e9d3130f5
Merge pull request #63024 from Xwdit/fix_grouping_annotation_in_doc
2022-07-18 15:29:11 +02:00
aace87e0d0
Merge pull request #63123 from zerc/fix_doc_class_description
2022-07-18 14:56:55 +02:00
585eee2a48
GDScript: Fix brief/long description doc comments.
2022-07-18 13:34:07 +01:00
73a67f9309
Merge pull request #63125 from cdemirer/fix-parameter-shadowing-class-member
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Check for parameters shadowing class members
2022-07-18 13:36:51 +02:00
52781535a3
Check for parameters shadowing class members
2022-07-18 00:28:27 +03:00
d139131aab
Adding Variable Rate Shading support to Godot
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Improve GI renderer and add VRS support
Implement render device has_feature and move subgroup settings to limit_get
2022-07-17 15:42:24 +10:00
2bf9e6090c
rename translate(d) to translate(d)_local in Transform 2D/3D
2022-07-16 11:47:54 +02:00
152466938f
Fix grouping annotations displayed in document
2022-07-15 12:39:52 +02:00
cbe3a2dcb7
Use BitField hint for the TextServer enums. Add missing parts for BitField support to the GDextension API.
2022-07-15 08:49:50 +03:00
184f62cb46
Merge pull request #60458 from KoBeWi/Deprecated-hint,-unused-
2022-07-14 00:20:30 +02:00
52adbb763e
Fix documentation for C# Vector2/3i classes.
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The / operator was wrongly documented as a multiplication.
2022-07-13 22:49:22 +02:00
dc5a6362c1
Merge pull request #62895 from KoBeWi/callables_exist_you_know
2022-07-13 09:30:08 -03:00