Commit Graph

18 Commits

Author SHA1 Message Date
7b4927bb5f Merge pull request #60309 from The-O-King/oct 2022-08-22 19:29:21 +02:00
bbbcdd725a Remove requirement to have vertex positions when creating a mesh. Meshes can now be constructed from an index buffer alone 2022-08-19 14:50:12 -06:00
f91934872d Use a const ref for the bone AABB in rendering code 2022-08-18 12:20:11 -05:00
e0d80b37e9 Don't try to merge unused bone AABBs in the rendering server 2022-08-14 23:30:48 -05:00
f1fda97c33 Implement Octahedral on OpenGL3 2022-08-13 10:20:14 -07:00
4b80cb4aa3 Fix various bugs in GLES3 renderer that stopped it from running on web 2022-08-01 16:45:32 -04:00
3dc1a1dbfb Prevent possible crash when mesh is freed 2022-07-06 19:52:54 +03:00
ecfcfd97fa Split dependency logic
Split FOG
Split visibility notifier
Final cleanup of storage classes
2022-06-28 00:10:29 +10:00
5f52936350 Implement MultiMesh in 3D and flesh out MultiMesh functions 2022-06-14 21:23:20 -07:00
fb860265e0 Implement 2D Meshes and MultiMeshes in GLES3 backend 2022-05-25 15:46:24 -07:00
900c676b02 Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
9b61c855ef Add basic lighting to GLES3 renderer.
This includes all three light types and IBL, but does not include shadows or any form of GI
2022-05-16 15:07:09 -07:00
746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
652adcd5bf Basic 3D rendering 2022-05-12 10:37:27 -07:00
1bf94dff3a Rename Basis "elements" to "rows" 2022-04-29 08:02:56 -05:00
b831fb0a54 Rename Transform2D "elements" to "columns" 2022-04-29 08:02:39 -05:00
1182c95533 Add MeshStorage to GLES3 2022-04-28 11:22:20 -07:00
b8be7903f3 Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage 2022-04-02 16:29:04 +11:00