33065d8323
Merge pull request #103238 from Ryan-000/mesh_support_vram_profiler
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Add Meshes to the Video RAM Profiler
2025-04-25 11:36:01 -05:00
afa8057e30
Merge pull request #104842 from YeldhamDev/dap_fix
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Fix remote object inspector through DAP
2025-04-24 09:09:26 -05:00
4497e2a0d3
Add Meshes to the Video RAM Profiler
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Apply suggestions from code review
Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro >
2025-04-23 18:26:56 -04:00
5b49fd4207
Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default.
2025-04-23 12:47:31 +03:00
889410dcda
Add String::replace_char(s) methods for performance and convenience
2025-04-10 13:08:45 +02:00
c6739f64df
[Export] Use project settings overrides with the target preset features instead of current platform features.
2025-04-08 21:22:37 +03:00
e6a61b1ecc
Merge pull request #76829 from bruvzg/ac_kit_direct
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Implement screen reader support using AccessKit library.
2025-04-08 12:32:47 -05:00
302fa831cc
Initial editor accessibility.
2025-04-08 20:25:48 +03:00
bbc380b07e
Do not iterate Dictionary with get_key_at_index.
2025-04-07 21:54:13 +08:00
8ae16699c5
Do not use Dictionary::keys() for Dictionary iteration.
2025-04-05 18:42:13 +08:00
2ad75d4077
Merge pull request #104936 from rsubtil/fix-dap_print_ 🐛 s
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Fix invalid DAP responses when content has non-ASCII content
2025-04-03 09:27:50 -05:00
094ded8009
Fix invalid DAP responses when content had non-ASCII content
2025-04-03 11:24:47 +01:00
4f4031a675
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
7ba2ebd7fb
Merge pull request #104523 from rsubtil/fix-dap_bugs
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Fix crash when removing breakpoints from DAP, and multiple fixes
2025-03-31 19:02:02 -05:00
0272e35451
Fix DAP bugs: crash when removing breakpoints, duplicated breakpoint data, source checksums not updating
2025-03-31 21:42:23 +01:00
d607fc7221
Fix remote object inspector through DAP
2025-03-31 10:55:13 -03:00
23129a66ed
Replace append_utfx with direct String::utfx
2025-03-30 19:56:38 +02:00
780cf03051
Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
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Use `append_` instead of `parse_` for `String` methods.
2025-03-29 10:16:33 -05:00
3b90bb56ad
Merge pull request #89782 from KoBeWi/stdArrayList
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Use initializer list in Arrays
2025-03-28 17:29:40 +01:00
22b5ec17fb
Using iterator pattern instead of List::Element *.
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Co-authored-by: Adam Scott <ascott.ca@gmail.com >
2025-03-28 13:29:15 +08:00
ffa6ef220b
Use append_ instead of parse_ for String methods.
2025-03-27 17:51:02 +01:00
75881f8322
Use initializer list in Arrays
2025-03-26 18:38:15 +01:00
d01d40490f
Fix regressions regarding multiple remote object selection
2025-03-24 18:07:12 -03:00
742b27fdd6
Editor: Simplify _parse_message; separate into handler functions
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Move the individual message handlers to separate functions, to make it
easier to follow and add additional message handlers. The function
is also more efficient as it only performs a single hash lookup for
the handler and then dispatches to the member function.
2025-03-22 05:52:20 +11:00
97241ffea6
Merge pull request #99555 from Meorge/mute-game
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Add "Mute Game" toggle in Game view
2025-03-19 17:46:11 -05:00
6858607e74
Add "Mute Audio" button to Game view in editor
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Update servers/audio_server.cpp
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Apply suggestions from code review
Co-authored-by: Adam Scott <ascott.ca@gmail.com >
Fix a few lines for new member names
Add command-line argument `--debug-mute-audio`, and pass it to game if started with mute enabled
Apply suggestions from code review
Co-authored-by: arkology <43543909+arkology@users.noreply.github.com >
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
Fix icon for svgo
2025-03-19 08:20:17 -07:00
10f6c01b9c
Remove ABS in favor of Math::abs
2025-03-19 13:52:40 +01:00
ff903e36a5
Debugger: Allow locating VRAM resource by double-clicking
2025-03-18 08:26:05 +08:00
6f25babd6b
Remove empty constructors and destructors from editor/
2025-03-17 21:20:02 +01:00
c1b7865ae9
Merge pull request #103557 from aaronfranke/godot-version-defines
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Rename version defines to `GODOT_VERSION_*` to match GDExtension godot-cpp
2025-03-13 08:57:42 -05:00
ddb94b9e9d
Fix debugger's memory leak when project closes itself
2025-03-12 16:46:23 -03:00
97ee05e9b7
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
2025-03-12 11:11:38 -07:00
7d82704f12
Allow to ignore debugger error breaks
2025-03-12 19:05:57 +01:00
5c66129e62
Allow to select multiple remote nodes at runtime
2025-03-11 12:35:41 -03:00
7d46e7d011
Merge pull request #98379 from timothyqiu/alien-thread
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Translate main thread name in the editor instead of running project
2025-03-10 10:01:11 -05:00
466590d0ec
Use get_slicec instead of get_slice for single character splitters
2025-03-08 20:36:37 +01:00
324512e11c
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
5113022dfe
Clean up some uses of String::substr
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Cases where the end position is either equvalent to the default or past
the end of the string.
2025-03-07 14:50:38 +01:00
513dbff72b
Translate main thread name in the editor instead of running project
2025-03-07 19:06:54 +08:00
109e2b3b5f
Change output format for milliseconds in timestamps to 3 zeroes
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Fixes #102527
2025-02-07 13:54:15 +01:00
03bfb4656f
Use FlowContainer for Profiler and Visual Profiler bars
2025-01-29 21:04:35 +03:00
05fcfede1e
Fix Floating Game Window Title
2025-01-19 15:45:59 -05:00
ae205b0fc6
Merge pull request #98926 from YeldhamDev/out_all_of_you
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Add toggle to hide filtered out parents in the "SceneTree" dock
2025-01-06 22:46:48 +01:00
b77aa473a1
Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
2025-01-03 10:50:15 +00:00
38ff1500c7
Add toggle to hide filtered out parents in the "SceneTree" dock
2024-12-24 13:43:01 -03:00
a1846b27ea
Improve use of Ref.is_null/valid
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Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
f241c1fda0
Remove unused header in editor.
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-12-24 00:40:38 +08:00
9f8bbe43ee
Add profiler autostart indicator to EditorRunBar
2024-12-16 10:15:24 +01:00
ba39b078f5
[Scene] Add SceneStringName::FlatButton
2024-12-10 11:12:26 +03:00
b5c31ebb41
Add contains_char() for single-character 'contains' calls.
2024-12-06 20:23:35 +01:00