Commit Graph

158 Commits

Author SHA1 Message Date
e76efdd3ab Merge pull request #481 from Zylann/vec_constants
Added missing constants to Vector2, Vector3, Basis and Quat
2021-01-31 20:02:06 +00:00
18e1b262ff Merge pull request #480 from Zylann/ref_safer_cast
Use safer casts in Ref<T>
2021-01-31 20:01:12 +00:00
ffcdef965e Merge pull request #479 from Zylann/fix_math_warnings
Fix some Math warnings
2021-01-31 19:58:10 +00:00
1aab5e3962 Merge branch 'master' into master 2021-01-31 19:32:56 +00:00
8e1cc29c66 Added missing constants to Vector2, Vector3, Basis and Quat 2020-12-08 23:35:17 +00:00
2893c883f8 Use safer casts in Ref<T> 2020-12-08 22:10:59 +00:00
deddacd6f7 Fix some Math warnings 2020-12-08 20:47:42 +00:00
43828ebb39 Merge pull request #459 from Silver1063/master
Added some missing Vector3 functions and Fixed Vector3 slide
2020-12-08 20:00:06 +00:00
96ae052e06 Added missing Vector3 slerp and Vector3 project
Vector3 slerp and Vector3 project were missing from godot cpp so I added them.
2020-10-11 17:31:23 -07:00
a733457285 Update Vector3 slide to match godot implementation
It wasn't the same before and resulted in weird behavior, its better now.
2020-10-11 15:47:01 -07:00
67976ee47d Remove the need to use GODOT_SUBCLASS 2020-09-12 17:38:46 +01:00
c9a740be34 Merge pull request #451 from Zylann/math
Added Godot's math functions
2020-09-08 19:31:54 +01:00
0d1511695d Added Godot's math functions 2020-09-04 02:14:45 +01:00
e5334579db Merge branch 'master' into arcore_support 2020-08-31 15:05:09 +01:00
3f72f5a842 Merge pull request #447 from Zylann/rename_rid_get_id
Rename `RID::get_rid()` => `get_id()` to match Godot
2020-08-30 22:45:17 +01:00
31b0ca80d5 Additions to the library to support the ARCore plugin 2020-08-23 14:11:47 -07:00
ca800d63c8 Merge pull request #371 from NHodgesVFX/VectorBounceReflectFix
Fix Vector's Bounce Reflect
2020-08-23 22:04:31 +01:00
469e9da86c Rename RID::get_rid() => get_id() to match Godot 2020-08-23 21:32:05 +01:00
19fa40591b Merge pull request #365 from sheepandshepherd/class_ptr
Fix `cast_to` for non-exposed engine types
2020-08-16 23:30:52 +01:00
33f9de16e4 Use godot_object_cast_to instead of TagDB to cast engine types 2020-08-17 00:05:57 +02:00
16000199c5 Merge pull request #415 from DuncanSparks/alloca_fix
Fix alloca.h error in Defs.h
2020-08-16 20:16:36 +01:00
756c1e1c79 Merge pull request #307 from aqnuep/string_memory_leak_fix
Fixed memory leak with String objects
2020-08-15 17:57:02 +01:00
0939d0f6d1 Fixed memory leak with String objects
The member _godot_string should never be straight out overwritten ever without
first destroying the underlying string object's memory. This change solves the
problem through the introduction of a new private constructor to create String
objects with a pre-existing godot_string handle.
2020-08-15 09:46:23 +02:00
20fdc09c96 Add missing move_toward to Vector2 and Vector3 2020-07-15 17:05:54 +02:00
5c96e5ede5 Fix alloca.h error in Defs.h 2020-06-17 15:24:08 -07:00
6f8d3d2c2a Allow registering base class methods for derived classes
Adds register_class_method, a variant of register_method where the user can
specify a derived class to register the method for.
2020-06-10 22:09:05 -05:00
2bb3a7e19c Merge pull request #412 from Zylann/direction_to
Add missing Vector3::direction_to() and Vector2::direction_to()
2020-06-09 17:24:04 +10:00
ceae5be727 Merge pull request #356 from sheepandshepherd/variantleak2
Add C conversion constructors and fix new leak
2020-06-05 21:16:37 +01:00
78f5496f4b Add missing Vector3::direction_to() and Vector2::direction_to() 2020-06-05 19:07:56 +01:00
09c8bf94df Rework the way custom class instances are created from C++ 2020-06-02 19:33:56 +01:00
165f1f30e8 Merge pull request #383 from Zylann/fix_alloca
Fix alloca() not being included on some platforms
2020-06-02 20:53:42 +10:00
0f4ea6cc35 Added missing Color operators 2020-05-29 20:38:14 +01:00
9e37b873af Fix alloca() not being included on some platforms 2020-03-31 19:16:45 +01:00
2559c70e27 Fix compilation warnings about unused vars 2020-02-23 07:40:54 -08:00
82476108ba Fix Style Issues 2020-02-06 18:44:50 -05:00
a2e6f7a5ef Fix Vector's Bounce Reflect
Fixes Vector 2 and 3 bounce and reflect methods to match gdscript

Co-Authored-By: Bruno Campos <brunocu@msn.com>

Move calculation to reflect

fix commit

squash

fix style
2020-02-06 18:38:39 -05:00
66c671b59d Add C conversion constructors to fix leak of default-constructed empty arrays 2020-01-31 00:08:02 +01:00
9e573b6947 Added bounce to vector2.hpp 2019-12-27 14:28:42 +01:00
91e9262210 Add godot namespace to references in Defs macros.
Was causing failed builds when used outside of the godot namespace.
2019-10-24 13:52:23 +02:00
fc1fe720c3 Store all main entry points to the currently available APIs 2019-08-12 19:55:29 +10:00
c2ec46f64a Merge pull request #296 from lupoDharkael/missing
Add missing class methods
2019-08-05 10:39:56 +02:00
b895d3c326 Add missing class methods 2019-08-05 00:23:42 +02:00
bb4a837ad3 Error message improvements
Changed error message macros to actually use Godot's error reporting
facilities instead of outputting straight to stderr. This enables
GDNative errors to actually show up inside the editor.

Messages and set of available macros now also better matches that of
the engine itself.
2019-05-15 14:45:09 +02:00
12732b5391 Merge pull request #270 from Windfisch/add-variant-cast
Add a type conversion to Variant for anything that supports ___get_from_variant()
2019-05-02 23:03:06 +10:00
7defa6f77e Merge pull request #271 from Windfisch/fix-register-property
Fix registering properties of reference-types by applying bruvzg's patch
2019-05-02 23:00:47 +10:00
ca85ab244f Fix snapped from Vector2 2019-05-02 09:57:28 +05:30
761d62c9c8 Fix #272 2019-04-21 06:55:49 +05:30
971adbd955 Merge pull request #266 from RameshRavone/pathch-1
fix shadows template parameter
2019-04-14 21:25:38 +10:00
0b4be7bbfa Fix registering properties of reference-types by applying bruvzg's patch
bruvzg's original comment with the patch is here:
https://github.com/GodotNativeTools/godot-cpp/issues/237#issuecomment-465170294

Fixes #237.
2019-04-12 13:56:22 +02:00
c5199a2fbf Add a type conversion to Variant for anything that supports ___get_from_variant() 2019-04-12 13:55:56 +02:00