Commit Graph

328 Commits

Author SHA1 Message Date
de7e5b9145 Add missing Projection constructor with 16 real_t values
(cherry picked from commit aa03c32b3e)
2025-06-24 12:42:28 -05:00
8fffe3b558 Fix stack smashing when Godot methods return char32_t, char16_t or wchar_t
(cherry picked from commit 035add9d4f)
2025-06-24 12:42:10 -05:00
2dee0cc4de Style: Replace _NO_DISCARD_ macro with [[nodiscard]]
(cherry picked from commit 89fd27608f)
2025-03-17 10:50:49 -05:00
fba9ecd0da Fix print_verbose() macro conflicting with UtilityFunctions::print_verbose()
(cherry picked from commit 47d9cb9bed)
2025-01-28 10:37:36 -06:00
9dc2e15d90 Add print_line for compatibility with engine modules
(cherry picked from commit ac466e4766)
2025-01-28 10:37:36 -06:00
2cd6221286 Sync Quaternion with the version in Godot
(cherry picked from commit 2004af63a0)
2025-01-28 10:37:36 -06:00
d6a47a28c7 Remove unimplemented static variant functions 'blend' and 'interpolate'. If a user attempts to call either of these it will introduce a linker error and it may not be immediately clear to them why. Also, variant interpolation can already be accessed via 'UtilityFunctions::lerp', making at least the interpolate function unecessary here.
(cherry picked from commit 42a35a1852)
2025-01-28 10:37:36 -06:00
c9da56cca2 Use namespace in defs.hpp
A global alias of godot::real_t is defined for backward compatibility

(cherry picked from commit 450c3d65cd)
2025-01-28 10:37:36 -06:00
3449c4e1d3 Don't print an error when decoding a null Ref<T>
(cherry picked from commit 7f02301a91)
2025-01-28 10:37:36 -06:00
0899cf6098 Rename Vector4.components -> coords.
The use of .components is deprecated.

(cherry picked from commit 23c9d41d2a)
2025-01-28 10:37:36 -06:00
d5bdde9509 Avoid thread_local on MacOS to prevent issues with hot reload
(cherry picked from commit 91833c852e)
2025-01-28 10:37:36 -06:00
94d74979ce Add p_use_model_front to Basis::looking_at()
(cherry picked from commit 02fd535454)
2024-10-28 16:32:13 -05:00
5fe58bcd1e Correctly set instance bindings on reload
(cherry picked from commit cb543c192a)
2024-10-28 16:31:03 -05:00
842a7f621f Fix GCC 14 -Wtemplate-id-cdtor warning
As was fixed with godotengine/godot#91208

(cherry picked from commit 7b31f39bea)
2024-09-03 16:35:31 -05:00
762db4e4d6 Fix missing MAKE_TYPED_ARRAY_INFO for Packed*Arrays
(cherry picked from commit 10c3d1bc5f)
2024-09-03 16:35:11 -05:00
92e6ea7303 Fix missing type info for PackedVector4Array 2024-08-10 21:21:13 -07:00
738859f49b removes warnings generated by GDCLASS usage
This change removes the warnings (unused parameters) coming from code injected by the GDCLASS macro.
Contrary to warnings coming from the normal source code which can be suppressed with most compiles by specifying the include directories of this library as external or system,
when the code is injected through a macro it is considered in the context of the user, which is the source code of user of the library.
That forces the users to modify their code to hide the warnings coming from the mandatory `GDCLASS` here.
That's why it's important to remove these warning from that specific macro and ideally any other macro that the user must use.
2024-08-08 02:46:28 +02:00
c77d44f3f6 Make sure _get and _set dispatch up the class hierarchy 2024-08-01 12:03:27 -04:00
6d939e6878 Merge pull request #1509 from YuriSizov/method-bind-is-off-by-one
Fix argument metadata when binding methods
2024-07-06 11:42:45 -05:00
99926d8e20 Merge pull request #1483 from AThousandShips/arr_typed_fix
Fix sharing of typed arrays from constructor
2024-06-28 07:26:44 -05:00
2b34bd0d8b Fix argument metadata when binding methods
While there doesn't seem to be any runtime issues,
this triggers the address sanitizer in a few ways,
depending on what kind of method you're
binding.
2024-06-27 18:40:29 +02:00
316dde80ba Merge pull request #1505 from Repiteo/include-formatting
Fix `#include` formatting
2024-06-25 09:43:17 -05:00
7d7799b56e Merge pull request #1504 from Repiteo/pre-commit-hooks
Replace legacy hooks with `pre-commit` Python tool
2024-06-25 09:42:55 -05:00
999018e7d1 Fix #include formatting 2024-06-25 08:28:04 -05:00
e0d363aad8 Integrate .pre-commit-config.yaml 2024-06-24 15:43:55 -05:00
78b63203d4 Add missing enum & ctor for PackedVector4Array implementation 2024-06-19 11:21:11 -04:00
5d8f80bc55 Merge pull request #1446 from Daylily-Zeleen/daylily-zeleen/set_instance_and_instance_biding_in_Wrapped_constructor
Set instance and instance binding in `Wrapped` constructor.
2024-06-14 09:39:46 -05:00
2360f84513 [TextServer, GDExtension] Fix building text servers as GDExtension, expose new/changed low-level methods to GDExtension API. 2024-06-13 18:57:24 +03:00
7f74fe7bb2 Fix undefined symbol error on Linux with virtual methods that take Node * arguments 2024-06-10 10:55:24 -05:00
41aa71f8c3 Fix sharing of typed arrays from constructor 2024-06-06 16:40:10 +02:00
246a803954 Explicitly refer to godot namespace in GDREGISTER_*_CLASS() macros 2024-06-01 08:46:26 -05:00
76cbc66785 Set instance and instance binding in Wrapped constructor. 2024-05-28 22:59:37 +08:00
b697ba8896 Merge pull request #1447 from dsnopek/avoid-double-postinitialize
Fix NOTIFICATION_POSTINITIALIZE sent twice to native parent classes
2024-05-17 11:56:09 -05:00
e4a4d76cb3 Merge pull request #1463 from Daylily-Zeleen/daylily-zeleen/const_get_class_static
Mark return value of `get_class_static` and `get_parent_class_static` as const.
2024-05-17 11:55:45 -05:00
3db8549e19 mark return value of get_class_static and get_parent_class_static as const 2024-05-17 02:06:59 +08:00
6b39ed0732 Merge pull request #1457 from AThousandShips/foreach_list
[Core] Reduce and prevent unnecessary random-access to `List`
2024-05-16 08:46:39 -05:00
88df025aa0 Clean up instance bindings for engine singletons to prevent crash 2024-05-10 19:51:31 -05:00
e3f3cb58b7 Merge pull request #1450 from dsnopek/free-property-list-count
Update `free_property_list` callback to take count
2024-05-08 04:40:52 -05:00
17a82e7f94 Merge pull request #1374 from dsnopek/gdext-docs
Allow submitting documentation to the Godot editor
2024-05-08 00:48:02 +02:00
f5c2b38724 Merge pull request #1456 from dsnopek/packedvector4array
Add support for `PackedVector4Array`
2024-05-07 12:56:11 -05:00
3d0d9cd0e2 Merge pull request #1455 from AThousandShips/localvector_has
[Core] Add `LocalVector::has` for convenience
2024-05-07 12:55:59 -05:00
43be24f34c Merge pull request #1437 from AThousandShips/vec_elem_scalar
Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
2024-05-07 12:55:23 -05:00
a434850069 Allow submitting documentation to the Godot editor 2024-05-07 11:08:18 -05:00
d0bdd6096c Optionaly add compatibility operators 2024-05-07 11:01:37 +02:00
12a1283663 [Core] Reduce and prevent unnecessary random-access to List
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when accessing a single element)

* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
2024-05-07 11:00:56 +02:00
23178e81ff Add support for PackedVector4Array 2024-05-06 14:30:04 -05:00
505076c9a9 [Core] Add LocalVector::has for convenience 2024-05-06 17:47:21 +02:00
54fe2f9891 Merge pull request #1445 from dsnopek/classdb-enum-issue
Allow forwarding from `ClassDB` to `ClassDBSingleton` to support enumerations
2024-04-30 09:30:01 -05:00
8cc78cfea9 Update free_property_list callback to take count 2024-04-30 08:48:53 -05:00
2cd3d39108 Merge pull request #1405 from dsnopek/fix-null-object-arguments
Correctly handle `Object *` arguments that were encoded as `nullptr`
2024-04-29 16:46:46 -05:00