a7becb43e6
Bump actions/setup-python from 4 to 5
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Bumps [actions/setup-python](https://github.com/actions/setup-python ) from 4 to 5.
- [Release notes](https://github.com/actions/setup-python/releases )
- [Commits](https://github.com/actions/setup-python/compare/v4...v5 )
---
updated-dependencies:
- dependency-name: actions/setup-python
dependency-type: direct:production
update-type: version-update:semver-major
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Signed-off-by: dependabot[bot] <support@github.com >
2023-12-06 19:33:16 +00:00
78bf5a42ed
Bump mymindstorm/setup-emsdk from 12 to 13
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Bumps [mymindstorm/setup-emsdk](https://github.com/mymindstorm/setup-emsdk ) from 12 to 13.
- [Release notes](https://github.com/mymindstorm/setup-emsdk/releases )
- [Commits](https://github.com/mymindstorm/setup-emsdk/compare/v12...v13 )
---
updated-dependencies:
- dependency-name: mymindstorm/setup-emsdk
dependency-type: direct:production
update-type: version-update:semver-major
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Signed-off-by: dependabot[bot] <support@github.com >
2023-11-22 19:10:15 +00:00
eea33b4133
CI: Install Android NDK r23c explicitly
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It has just been removed from the Ubuntu 20.04 default install,
breaking our CI setup.
Also, sets Emscripten version to 3.1.39, as done upstream.
Newer versions actually break dynamic library support.
2023-11-20 23:43:58 +01:00
306774b5a4
CI: Workaround upstream issue with .NET editor build not exiting
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We force closing the process after 10 s, which should be ample time to generate
the .godot folder.
2023-11-13 18:51:47 +01:00
59392bc1fa
Revert "Hack adding --quit-after 100 to ensure extension_list.cfg gets generated"
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This reverts commit 93260e1700 .
2023-11-07 15:48:25 -06:00
93260e1700
Hack adding --quit-after 100 to ensure extension_list.cfg gets generated
2023-11-04 17:24:36 -05:00
18bfa133ab
[SCons] Rename javascript tool to web
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And clean it up a bit.
2023-10-15 13:12:49 +02:00
96bec613a0
Merge pull request #1247 from nicholas-maltbie/nickmaltbie/javascript-wasm-fix
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Javascript Web WASM Fix
2023-10-04 09:58:01 -05:00
0369f6fea0
CI: Fix MinGW install error by pinning to earlier version
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Works around https://github.com/egor-tensin/setup-mingw/issues/14 .
2023-10-04 13:42:49 +02:00
2b4bcbb0ce
Added fix for javascript build for godot 4.x
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Added changes to tools/javascript.py to add PFlags to fix SharedArrayBuffer memory error.
Corrected some small errors in tools/javascript.py to support new target names.
Also updated ci to include validation for web build.
2023-10-01 13:43:19 -07:00
5d4ff63930
Bump actions/checkout from 3 to 4
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Bumps [actions/checkout](https://github.com/actions/checkout ) from 3 to 4.
- [Release notes](https://github.com/actions/checkout/releases )
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md )
- [Commits](https://github.com/actions/checkout/compare/v3...v4 )
---
updated-dependencies:
- dependency-name: actions/checkout
dependency-type: direct:production
update-type: version-update:semver-major
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Signed-off-by: dependabot[bot] <support@github.com >
2023-09-04 19:13:12 +00:00
1fd3f82d3a
Add automated tests that run a GDExtension (rather than just building it)
2023-05-17 14:08:12 -05:00
ba4b50118d
Fix incorrect memory allocation in release builds.
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Co-authored-by: lightyears <lightyears1998@hotmail.com >
2023-02-21 15:32:26 +02:00
51c79565e0
CI: Use clang-format 15
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Seems like there's a slight inconsistency for the formatting of the
`delete[](pointer)` syntax.
2023-01-10 16:24:14 +01:00
47140cdad0
Rename float=64 build option to precision=double
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This makes the build system consistent with Godot again.
Also fix CMake build to define REAL_T_IS_DOUBLE when precision=double.
2023-01-09 23:22:03 +01:00
c0eaadac86
Merge pull request #903 from PapyChacal/build_library
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Make build_library=no usable at godot-cpp's root
2022-12-19 23:03:17 +01:00
e52d4b6486
Remove gen from emitted files to solve circular dependency with build_library=no.
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Use env variable to pass the output dir instead.
Add a CI step to guard regression on this. Clean the generated sources to avoid interfering with next steps.
2022-12-19 21:20:15 +00:00
c02e644679
Rename GDNative to GDExtension
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Non-exhaustive list of case-sensitive renames:
GDExtension -> GDNative
GDNATIVE -> GDEXTENSION
gdextension -> gdnative
ExtensionExtension -> Extension (for where there was GDNativeExtension)
EXTENSION_EXTENSION -> EXTENSION (for where there was GDNATIVE_EXTENSION)
gdnlib -> gdextension
gdn_interface -> gde_interface
gdni -> gde_interface
2022-12-12 11:06:38 +01:00
bcfa3bf320
Add more static checks and move to separate file to match main repo
2022-10-09 01:46:28 -05:00
64b2c9be0b
[SCons] Refactor targets, symbols, optimizations.
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Now matches Godot `master` target names and supports the same flags with
the following notable exceptions:
- The default target is "template_debug", since it's compatible with
editor builds (and TOOLS_ENABLED is never used internally).
- separate_debug_symbols is still not supported, and will be done in a
separate commit.
2022-10-04 16:05:40 +02:00
d5e8675fd6
[CI] Add concurrency options and scons caching.
2022-09-19 16:56:29 +02:00
bef1fa091c
Merge pull request #835 from Faless/build/4.x_opt_debug
2022-09-19 15:11:05 +02:00
7735ab48c4
CI: Make CMake builds use verbose output
2022-09-13 15:50:21 +02:00
2bf983e638
[SCons] Add "optimize" and "debug_symbols" options
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optimize = auto|none|debug|speed|size|0|1|2|3
debug_symbol = True|False
optimize == "auto" will produce:
- "debug" for "debug" builds
- "speed" for "release" builds
2022-09-12 16:52:05 +02:00
c263b3e38c
Fix get_file_list not returning all generated files.
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Adds a CI static check for it.
2022-09-11 21:39:06 +02:00
91fcde48d4
Add Godot 3.x ignores to the .gitignore file
2022-09-07 22:59:04 -05:00
0943dfc34a
[CI] Fix Android builds after GH container update.
2022-07-28 06:30:04 +02:00
0ee980abae
Rename OSX to macOS.
2022-07-20 11:01:47 +03:00
c7a30aec03
CI: Use setup-python@v4
2022-07-18 11:42:01 +02:00
cdcd473371
SCons: Default num_jobs to max CPUs minus 1 if not specified
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This doesn't change the behavior when `--jobs`/`-j` is specified as a
command-line argument or in `SCONSFLAGS`.
The SCons hack used to know if `num_jobs` was set by the user is derived
from the MongoDB setup.
We use `os.cpu_count()` for portability (available since Python 3.4).
With 4 CPUs or less, we use the max. With more than 4 we use max - 1 to
preserve some bandwidth for the user's other programs.
2022-07-17 12:37:13 +02:00
7901986dcf
[SCons] Fix msvc, linux-clang, add version check.
2022-07-04 18:00:29 +02:00
e5c4351bc7
Unify bits, android_arch, macos_arch ios_arch into arch, support non-x86
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Unify arguments and add support for ARM64 and RV64 Linux
2022-06-01 13:00:25 -05:00
e06d5cd414
Add double precision build support.
2022-05-04 15:56:35 +03:00
b47dfb6a5c
[CI] Add python file format to static checks.
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Uses the same version of `black` as godot.
2022-05-02 21:13:56 +02:00
69aefe5c79
[CI] Remove duplicate builds.
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Leftovers from the CI matrix PR.
2022-04-27 07:32:27 +02:00
4963e6f3fc
Bump actions/upload-artifact from 2 to 3
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Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact ) from 2 to 3.
- [Release notes](https://github.com/actions/upload-artifact/releases )
- [Commits](https://github.com/actions/upload-artifact/compare/v2...v3 )
---
updated-dependencies:
- dependency-name: actions/upload-artifact
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com >
2022-04-08 19:14:25 +00:00
b869ef660f
Merge pull request #717 from godotengine/dependabot/github_actions/actions/checkout-3
2022-03-09 17:51:39 +01:00
3846201fbb
CI: Install MinGW via egor-tensin/setup-mingw
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Scoop install is being problematic since their 0.1.0 release.
2022-03-09 13:36:33 +01:00
73ef81a8de
Bump actions/checkout from 2 to 3
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Bumps [actions/checkout](https://github.com/actions/checkout ) from 2 to 3.
- [Release notes](https://github.com/actions/checkout/releases )
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md )
- [Commits](https://github.com/actions/checkout/compare/v2...v3 )
---
updated-dependencies:
- dependency-name: actions/checkout
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com >
2022-03-01 19:09:09 +00:00
0987fd6b0e
Bump actions/setup-python from 2 to 3
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Bumps [actions/setup-python](https://github.com/actions/setup-python ) from 2 to 3.
- [Release notes](https://github.com/actions/setup-python/releases )
- [Commits](https://github.com/actions/setup-python/compare/v2...v3 )
---
updated-dependencies:
- dependency-name: actions/setup-python
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com >
2022-02-28 19:07:08 +00:00
df87396cf3
Merge branch 'master' of https://github.com/godotengine/godot-cpp into test_cmake_windows
2022-02-20 22:59:56 +01:00
90b7d056ee
[CI] Use matrix for builds.
2022-02-10 01:44:48 +01:00
dcc52f4321
Library SCons boilerplate to build projects.
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Works by executing project `SConstruct`s file in a cloned env (a bit
like Godot does for modules) so you don't have to worry about platform
and toolchain setup.
Convert the project test file to work as submodule, add it to CI
Run with:
```
scons build_projects=test,/path/to/other/project
```
2022-02-10 01:44:48 +01:00
f227a0179f
Fix Test CMake project for Windows and parametrize paths
2022-01-26 20:12:05 +01:00
c5fd3d00d2
Test CMake project with CI ( #518 )
2021-12-24 01:29:21 +01:00
94efe3d410
Fixing compiler warnings around implicit type casting loosing precision
2021-11-22 21:48:20 +11:00
480ad9ffed
[CI] Make OSX universal build instead 2 builds.
2021-09-29 22:35:09 +02:00
67f9109d1f
[OSX] Add universal build support.
2021-09-29 22:31:12 +02:00
bd82460780
CI: Disable test build to prepare for 4.0 extensions merge
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It can't pass and fixing it in the heavily WIP extensions implementation
would be a hassle, it's better to readd tests once things are working.
2021-09-27 14:37:36 +02:00
d9477fd0aa
CI: Run tests with Godot 3.3.3
2021-09-26 12:43:41 +02:00